Difference between revisions of "NLarn"

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(New release.)
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|influences = [[Larn]]
|influences = [[Larn]]
|released = Jul 13, 2009 (0.3)
|released = Jul 13, 2009 (0.3)
|updated = May 27, 2012 (0.7.1)
|updated = Jul 6, 2012 (0.7.2)
|licensing = [[GPL]]
|licensing = [[GPL]]
|language = [[C]]
|language = [[C]]

Revision as of 18:24, 6 July 2012

NLarn
Beta Project
Developer Joachim de Groot
Theme Fantasy
Influences Larn
Released Jul 13, 2009 (0.3)
Updated Jul 6, 2012 (0.7.2)
Licensing GPL
P. Language C
Platforms Linux, Windows, Mac OS X, FreeBSD
Interface ASCII
Game Length about three hours
Official site of NLarn


A rewrite of the classic Roguelike Larn from scratch. NLarn tries to maintain the atmosphere and story of the last version of Larn (12.3) while improving game-play and the user experience. Only a few of the additions of Ularn have been included.


Very noticeable differences to Larn so far include:

  • colour and effects
  • a real town with inhabitants
  • improved and simplified user interface
  • extremely different item handling
  • ranged weapons

The goal of the game is to find the potion to cure the player's daughter from the illness diantrorithis. The game consists of a home town, and two dungeons: the caverns of Larn and the volcano. The potion is hidden inside the volcano, which is unfortunately populated by dragons and demons. To be able to fight the latter, the player has to gain experience and wealth by fighting through the caverns. The equipment to be found in the caverns allows the player to survive in the volcano. The gold that can be found enables the player to take some courses in school to increase the primary attributes.

Screenshots

sm-01.png Picking a book to read

sm-02.png The invisible man

sm-03.png Healing urgently necessary

Game related links