Difference between revisions of "Netwhack"

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Netwhack is a roguelike game written in Java by Oliver Richman.<br>
'''''Netwhack''''' is a roguelike game written in Java by Oliver Richman.
 
== Description ==
''Netwhack'' is a fantasy roguelike for Java.<br>
<br>
<br>
The latest public release is version 0.4.8.<br>
Netwhack is under development. Since the latest public release, several new features have been added to the game:
<br>
Netwhack is under development. Since version 0.4.8, several new features have been added to the engine:
<br>
<br>
o A new type of dungeon is available (a "BDungeon") in addition to LCave.<br>
o A new type of dungeon is available (a "BDungeon") in addition to LCave.<br>
o A movement cost and priority system.<br>
o A movement cost and priority system.<br>
o Items can bestow effects to their wearers and bearers.<br>
o Magic items (such as a sword of strength).<br>
o Gold is now an item which you can pick up.<br>
o Gold is now an item which you can pick up.<br>
o Many bugfixes, of course.<br>
o Many bugfixes, of course.<br>
<br>
 
The latest development version is 0.4.9. The source code is not available.<br>
<br>
I've taken time to write a developer's journal, a captain's log if you will, as I write this game over the years. This and the game itself is available on the game's homepage.<br>
I've taken time to write a developer's journal, a captain's log if you will, as I write this game over the years. This and the game itself is available on the game's homepage.<br>
<br>
 
[http://ca.geocities.com/frl8@rogers.com/netwhack/news.html Netwhack Homepage].<br>
== Versions and platforms ==
<br>
Netwhack requires Java 1.4 or higher.<br>
 
Latest ''release'' version is v. 0.4.8, from December, 2003.<br>
Latest ''development'' version is v. 0.4.9, from January, 2006.<br>
 
== Technical ==
o Netwhack simulates an old IBM PC's 80x25 screen, and even contains a colormap. It always looks exactly the same on any system it runs on.
o Reccomended system is Linux, Windows or Macintosh, running on a 500mhz AMD equivalent or better. 512mb ram.
 
== See also ==
[http://ca.geocities.com/frl8@rogers.com/netwhack/news.html Netwhack Homepage]
 
=== Related topics ===
* [[Beta projects]]
 
== Similar Projects, in Alphabetical Order ==<br>
== Similar Projects, in Alphabetical Order ==<br>
<br>
<br>
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[[NG Java Roguelike Engine]] - [http://roguelike-eng.sourceforge.net/ homepage]<br>
[[NG Java Roguelike Engine]] - [http://roguelike-eng.sourceforge.net/ homepage]<br>
[[Tyrant]] - [http://sourceforge.net/projects/tyrant/ homepage]
[[Tyrant]] - [http://sourceforge.net/projects/tyrant/ homepage]
[[Category:Beta projects]]
[[Category:Roguelike games]]

Revision as of 20:12, 4 January 2006

Netwhack is a roguelike game written in Java by Oliver Richman.

Description

Netwhack is a fantasy roguelike for Java.

Netwhack is under development. Since the latest public release, several new features have been added to the game:
o A new type of dungeon is available (a "BDungeon") in addition to LCave.
o A movement cost and priority system.
o Magic items (such as a sword of strength).
o Gold is now an item which you can pick up.
o Many bugfixes, of course.

I've taken time to write a developer's journal, a captain's log if you will, as I write this game over the years. This and the game itself is available on the game's homepage.

Versions and platforms

Netwhack requires Java 1.4 or higher.

Latest release version is v. 0.4.8, from December, 2003.
Latest development version is v. 0.4.9, from January, 2006.

Technical

o Netwhack simulates an old IBM PC's 80x25 screen, and even contains a colormap. It always looks exactly the same on any system it runs on. o Reccomended system is Linux, Windows or Macintosh, running on a 500mhz AMD equivalent or better. 512mb ram.

See also

Netwhack Homepage

Related topics

== Similar Projects, in Alphabetical Order ==

CryptRL - homepage
Dweller - homepage Guardian Angel - homepage
JADE - homepage
Kalyp - homepage
NG Java Roguelike Engine - homepage
Tyrant - homepage