Difference between revisions of "Opensword"

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<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Licensing]]
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Licensing]]
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<td>GNU GPL v2
<td>the MIT License
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<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Programming Language|P. Language]]
<th style="background:#C2D8EF; padding:.2em; margin:1em;">[[Programming Language|P. Language]]
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<td>English
<td>Dart/JavaScript
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Latest revision as of 20:20, 19 July 2013

opensword
Talkie-Talkie Project
Developer Paul VanKeuren
Theme Fantasy
Influences Dungeon Crawl Stone Soup, Minecraft, Dwarf Fortress
Licensing the MIT License
P. Language Dart/JavaScript
Platforms Windows, Mac, Linux, Android, Chrome
Interface Graphical Interface
Game Length Never ends
Official site of opensword


Goals: To produce a roguelike game that is simultaneously deep and accessible, allowing for an incredible range of player interaction.

To add to the roguelike canon by being part of the Dungeon Crawl Stone Soup universe, and developing the gameplay discouraged by current games.

To support multiple platforms, keep user interaction humane, and allow everyone to have the full game experience.

Planned Major Features: -Permadeath -Politics and Factions -Randomly generated Terrain -Enchanting, Alchemy, Crafting -Pets -Interesting books(prewritten, and generated) -Hunting -Homesteading -Procedurally generated Quests -Character retirement -Unique npcs -Religious wars -Fastravel