POWDER/Spellbooks

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(added Tome of Earth)
(added spell cost to a few books)
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====Shocking Tome====
 
====Shocking Tome====
 
*'''[[POWDER/Magic Missile|Magic Missile]]''' (5)
 
*'''[[POWDER/Magic Missile|Magic Missile]]''' (5)
*'''[[POWDER/Spark|Spark]]'''
+
*'''[[POWDER/Spark|Spark]]''' (8)
::*'''[[POWDER/Lightning Bolt|Lightning Bolt]]''' - requires Magic Missile & Spark
+
::*'''[[POWDER/Lightning Bolt|Lightning Bolt]]''' (30) - requires Magic Missile & Spark
::::*'''[[POWDER/Chain Lightning|Chain Lightning]]''' - requires Lightning Bolt & Direct Wind
+
::::*'''[[POWDER/Chain Lightning|Chain Lightning]]''' (50) - requires Lightning Bolt & Direct Wind
*'''[[POWDER/Direct Wind|Direct Wind]]'''
+
*'''[[POWDER/Direct Wind|Direct Wind]]''' (5)
  
 
====Tome of Acid====
 
====Tome of Acid====
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:::*'''[[POWDER/Corrosive Explosion|Corrosive Explosion]]''' - requires Acidic Mist
 
:::*'''[[POWDER/Corrosive Explosion|Corrosive Explosion]]''' - requires Acidic Mist
 
::*'''[[POWDER/Disintegrate|Disintegrate]]''' - requires Acid Splash & Force Bolt
 
::*'''[[POWDER/Disintegrate|Disintegrate]]''' - requires Acid Splash & Force Bolt
*'''[[POWDER/Direct Wind|Direct Wind]]'''
+
*'''[[POWDER/Direct Wind|Direct Wind]]''' (5)
  
 
====Tome of Cold====
 
====Tome of Cold====
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::*'''[[POWDER/Living Frost|Living Frost]]''' - requires Direct Wind & Chilling Touch
 
::*'''[[POWDER/Living Frost|Living Frost]]''' - requires Direct Wind & Chilling Touch
 
:::*'''[[POWDER/Blizzard|Blizzard]]''' - requires Living Frost
 
:::*'''[[POWDER/Blizzard|Blizzard]]''' - requires Living Frost
*'''[[POWDER/Direct Wind|Direct Wind]]'''
+
*'''[[POWDER/Direct Wind|Direct Wind]]''' (5)
  
 
====Tome of Death====
 
====Tome of Death====
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*'''[[POWDER/Force Bolt|Force Bolt]]''' (10)
 
*'''[[POWDER/Force Bolt|Force Bolt]]''' (10)
 
:*'''[[POWDER/Force Wall|Force Wall]]''' (20) - requires Force Bolt
 
:*'''[[POWDER/Force Wall|Force Wall]]''' (20) - requires Force Bolt
*'''[[POWDER/Teleport|Teleport]]'''
+
*'''[[POWDER/Teleport|Teleport]]''' (10, 20 with control)
 
:*'''[[POWDER/Blink|Blink]]''' - requires Teleport
 
:*'''[[POWDER/Blink|Blink]]''' - requires Teleport
 
:*'''[[POWDER/Fetch|Fetch]]''' - requires Teleport
 
:*'''[[POWDER/Fetch|Fetch]]''' - requires Teleport
 
*'''[[POWDER/Preserve|Preserve]]'''
 
*'''[[POWDER/Preserve|Preserve]]'''
*'''[[POWDER/Direct Wind|Direct Wind]]'''
+
*'''[[POWDER/Direct Wind|Direct Wind]]''' (5)
  
 
====Tome of Healing====
 
====Tome of Healing====
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====Tome of Necromancy====
 
====Tome of Necromancy====
*'''[[POWDER/Raise Undead|Raise Undead]]'''
+
*'''[[POWDER/Raise Undead|Raise Undead]]''' (10)
:*'''[[POWDER/Reclaim Soul|Reclaim Soul]]''' - requires Raise Undead
+
:*'''[[POWDER/Reclaim Soul|Reclaim Soul]]''' (10) - requires Raise Undead
::*'''[[POWDER/Dark Ritual|Dark Ritual]]''' - requires Reclaim Soul
+
::*'''[[POWDER/Dark Ritual|Dark Ritual]]''' (20) - requires Reclaim Soul
:*'''[[POWDER/Ghastify|Ghastify]]''' - requires Raise Undead
+
:*'''[[POWDER/Ghastify|Ghastify]]''' (20) - requires Raise Undead
::*'''[[POWDER/Bind Soul|Bind Soul]]''' - requires Ghastify
+
::*'''[[POWDER/Bind Soul|Bind Soul]]''' (30) - requires Ghastify
:::*'''[[POWDER/Soul Suck|Soul Suck]]''' - requires Bind Soul
+
:::*'''[[POWDER/Soul Suck|Soul Suck]]''' (30) - requires Bind Soul
*'''[[POWDER/Summon Imp|Summon Imp]]'''
+
*'''[[POWDER/Summon Imp|Summon Imp]]''' (10)
:*'''[[POWDER/Summon Demon|Summon Demon]]''' - requires Summon Imp
+
:*'''[[POWDER/Summon Demon|Summon Demon]]''' (30) - requires Summon Imp
 
*'''[[POWDER/Diagnose|Diagnose]]''' (10)
 
*'''[[POWDER/Diagnose|Diagnose]]''' (10)
:*'''[[POWDER/Possess|Possess]]''' - requires Diagnose
+
:*'''[[POWDER/Possess|Possess]]''' (20) - requires Diagnose

Revision as of 01:32, 1 July 2008

POWDER homepage : POWDER Gameplay

Contents

Basic Types

  • Black
  • Bloody
  • Glass
  • Gold
  • Grey
  • Leather
  • Locked
  • Plaid
  • Purple
  • Red
  • Runed Blue
  • Runed Grey
  • Runed Leather
  • White

Identified Types

Books of Skills

  • Book of Bashing
  • Book of Blades
  • Book of H'ruth
  • Book of Sharp Points
  • Guide to Armor
  • Manual of Armour
  • Manual of Guile

Books of Spells

  • Familiar Tome
  • Shocking Tome
  • Tome of Acid
  • Tome of Cold
  • Tome of Death
  • Tome of Divination
  • Tome of Earth
  • Tome of Fire
  • Tome of Force
  • Tome of Healing
  • Tome of Necromancy

Details for Books of Skills

Book of Bashing

  • Small Weapons
  • Medium Weapons
  • Large Weapons
  • Blunt Attacks
  • Knock Out - requires Small Weapons & Blunt Attacks
  • Stun - requires Medium Weapons & Blunt Attacks
  • Knockback - requires Large Weapons & Blunt Attacks

Book of Blades

  • Small Weapons
  • Medium Weapons
  • Edged Attacks
  • True Aim - requires Ranged Weapons & Edged Attacks
  • Parry - requires Medium Weapons & Edged Attacks
  • Riposte - requires Small Weapons & Edged Attacks

Book of H'ruth

  • Endure Hunger
  • Butchery
  • Clean Kill
  • Charge
  • Leap Attack

Book of Sharp Points

  • Small Weapons
  • Medium Weapons
  • Large Weapons
  • Ranged Weapons
  • Pointed Weapons
  • Bleeding Wounds - requires Small Weapons & Pointed Attacks
  • Disarm - requires Medium Weapons & Pointed Attacks
  • Impale - requires Large Weapons & Pointed Attacks
  • Ricochet - requires Ranged Weapons & Pointed Attacks

Guide to Armour

  • Cloth Armour
  • Leather Armour - requires Cloth Armour
  • Iron Armour - requires Leather Armour
  • Exotic Armour - requires Leather Armour

Manual of Armour

  • Helmets
  • Shields
  • Body Armour
  • Boots

Manual of Guile

  • Dodge
  • Moving Target
  • Search
  • Evade Traps
  • Dual Wield
  • Ambidextrous - requires Dual Wield
  • Ranged Weapons
  • Improvised Attack

Details for Books of Spells

The amount of mana needed to cast the spell is given in parentheses.

Familiar Tome

  • Fetch (10) - requires Teleport

Shocking Tome

Tome of Acid

  • Mind Acid - requires Acid Splash & Poison Item

Tome of Cold

Tome of Death

  • Poison Bolt (15) - requires Magic Missile & Poison Item
  • Cloud Kill (30) - requires Poison Bolt & Divine Wind

Tome of Divination

Tome of Earth

Tome of Fire

  • Sunfire - requires Fireball & Direct Wind

Tome of Force

  • Blink - requires Teleport
  • Fetch - requires Teleport

Tome of Healing

  • Resurrect (50 + 100 Experience) - requires Major Heal and Cure Poison

Tome of Necromancy

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