Difference between revisions of "Papaki"

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{{game-beta| name = Papaki
{{game-alpha|name = Papaki
|developer = Vasilis Zoumpourlis
|developer = Vasilis Zoumpourlis
|released =  
|released = 2004 Dec 13
|updated = November 7, 2005
|updated = 2008 Oct 10
|status = [[Beta]]  
|language = [[C++]]
|language = [[Cpp|C  ]]
|platforms = [[Windows]]
|platforms =
|licensing = [[Closed source]], [[Freeware]]
|genre = fantasy / mythology
|interface = [[ASCII]], [[Keyboard]]
|features =
|licensing = Closed Source, Freeware
|interface = [[ASCII]], Keyboard
|site = http://papaki.blogspot.com
|site = http://papaki.blogspot.com
|influences =  
|influences = [[ADOM]]
|length =  
|length =  
|theme = fantasy / mythology
|theme = [[Fantasy]], Mythology
}}
}}
{{stub}}


The development of Papaki began in late 2004. Development was stopped late in 2005, but in January 2007, the developer announced the game is being rewritten.
The development of Papaki began in late 2004.
Development was stopped late in 2005, but in September 2008, the game is being rewritten.


Papaki tries to combine fantasy with mythology from all over the world. Maybe the most important feature is the memory attribute. World is randomly generated all the time, after playing a while your hero may forget a place so it will regenarated again.
Papaki tries to combine fantasy with mythology from all over the world.
* News for development

Latest revision as of 03:10, 31 May 2017

Papaki
Alpha Project
Developer Vasilis Zoumpourlis
Theme Fantasy, Mythology
Influences ADOM
Released 2004 Dec 13
Updated 2008 Oct 10
Licensing Closed source, Freeware
P. Language C++
Platforms Windows
Interface ASCII, Keyboard
Game Length
Official site of Papaki



The development of Papaki began in late 2004. Development was stopped late in 2005, but in September 2008, the game is being rewritten.

Papaki tries to combine fantasy with mythology from all over the world.