Difference between revisions of "Polymorph"

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Total change of [[monster]] (or [[PC|player character]]) into another creature. Change of [[item]] into another of the same type. [[NetHack]] is example of polymorph heavy game.
Total change of [[monster]] (or [[PC|player character]]) into another creature. Change of [[item]] into another of the same type. [[NetHack]] is example of polymorph heavy game.


Polymorph [[spell]] is viewed as very unbalancing. When delveloper has made it costly enough to outweigh its [[exploit]]ableness it turns out to be never worth using.
Polymorph [[spell]] is viewed as very unbalancing. When developer has made it costly enough to outweigh its [[exploit]]ableness it turns out to be never worth using.
[[Category:Concepts]]
[[Category:Concepts]]

Revision as of 07:16, 16 May 2011

Total change of monster (or player character) into another creature. Change of item into another of the same type. NetHack is example of polymorph heavy game.

Polymorph spell is viewed as very unbalancing. When developer has made it costly enough to outweigh its exploitableness it turns out to be never worth using.