|Updated||December 25, 2015|
|Licensing||Source code available|
|Game Length||Short sessions|
|Official site of PonyRL|
Since 0.7.7 game supports language localizations. In 0.9.6 an experimental branch with sound appeared.
Every game session starts with a hero standing in the middle of some location. Most terrain is not visible and needs to be explored - and by exploring you regenerate your health and mana. As game locations are fairly small in size (16x16 mostly) and there is no passive regeneration, fog of war becomes a resource by itself. Once terrain is fully explored no more regeneration happens.
Players goal is to defeat a champion of the land - one or more powerful mobs. To do it you have to level up several times by fighting lesser minions and buy proper amount of items. Leveling up leads to exploration while you search for mobs, so it is a possibility that player will lack in-game resources to confront the champion.
After every victory player may receive one or more achievements that unlock new classes/races/items/skills.
Feedback and response thread for the game - http://forums.roguetemple.com/index.php?topic=3508.0
Game forum - http://forum.ponyrl.com