|Developer||magellan (Matthias Mennel)|
|Released||Feb 18, 2009 (0.1.0)|
|Updated||Sep 18, 2011 (0.2.3)|
|Licensing||GNU General Public License v3|
|Game Length||appr. 6 hours|
|Official site of Prospector|
In an unexplored sector of space humanity is trying to establish a permanent presence. Megacorporations employ freelance prospectors to find exploitable resources and map unknown planets for them. The player commands one of those scoutships, trying to become filthy rich as a prospector.
- Randomly generated universe, planets and aliens
- 17 Ship types and custom hull designer
- Squad based combat system
- Tileset by Deon or traditional ASCII
Alpha Status is still appropriate since there are still discovered and (probably) undiscovered bugs to iron out, and content to be added. Also some things don't work quite like they are supposed to yet. The game is however playable and winable.