Difference between revisions of "Red Wizard"

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* Balance the later floors of the dungeon.
* Balance the later floors of the dungeon.
* More monsters, weapons, scrolls, and potions.
* More monsters, weapons, scrolls, and potions.
* Mixing potions cause side effects.
* Mixing potions causes side effects.
* Unlock lower starting levels after victory.
* Unlock lower starting levels after victory.

Revision as of 21:47, 5 November 2014

Red Wizard
Beta Project
Developer Charles Baker
Theme Fantasy
Influences Rogue, Ultima, Pool of Radiance
Released February 2014 (2014.02.21.1429)
Updated October 2014 (2014.10.19.1113)
Licensing Closed source
P. Language C++ and Lua
Platforms Android, iOS
Interface Graphical, touch based
Game Length short
Official site of Red Wizard


Red Wizard is a traditional roguelike game in the vein of Moria, Angband, Nethack, and Rogue designed for fun and fast play on phones and tablets. Available now on Google Play and iTunes.

Features

  • Randomly generated dungeons.
  • Permadeath.
  • Turn and tile based gameplay.
  • Minimap.
  • Touch interface for phones and tablets.
  • 16-bit sprites by Oryx (Oryx Design Lab).

Roadmap

  • More particles.
  • Spells and wands.
  • Rings.
  • Add unique treasures to collect.
  • Hero/prebuilt rooms and some story.
  • Secret doors.
  • Achievements.
  • Quests.
  • Balance the later floors of the dungeon.
  • More monsters, weapons, scrolls, and potions.
  • Mixing potions causes side effects.
  • Unlock lower starting levels after victory.