Difference between revisions of "Rock"

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(Actually there is a 7DRL where you have to collect 50/100/150 rocks to win.)
 
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[[Dungeon]]s are usually made of rock, as are a number of things to be found in them, including some types of [[wand]]s, [[amulet]]s, [[stairs]], [[door]]s, and [[monster]]s. Sometimes a game will distinguish between rock and [[stone]] in some way, although others choose specific mineral names for different types of rock/stone.
[[Dungeon]]s are usually made of rock, as are a number of things to be found in them, including some types of [[wand]]s, [[amulet]]s, [[stairs]], [[door]]s, and [[monster]]s. Sometimes a game will distinguish between rock and [[stone]] in some way, although others choose specific mineral names for different types of rock/stone.


So far, no roguelike game has been built around collecting rocks, but GeologistRL might come along any day now.
In the roguelike [[KING]] the ultimate goal is to collect a certain number of rocks.
[[Category:Articles]]
[[category:concepts]]

Latest revision as of 15:53, 7 May 2009

Dungeons are usually made of rock, as are a number of things to be found in them, including some types of wands, amulets, stairs, doors, and monsters. Sometimes a game will distinguish between rock and stone in some way, although others choose specific mineral names for different types of rock/stone.

In the roguelike KING the ultimate goal is to collect a certain number of rocks.