Difference between revisions of "RogueSDL"

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(Some other pages should probably also be Category:Library instead of what they are now.)
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RogueSDL is the Roguelike graphics and input library for C# and the .NET Framework maintained by [[User:Ed Ropple]]. It supports 24-bit color for ASCII tiles, high-bit rendered tiles, and nonstandard viewport widths (the library will accept anything that is a multiple of tile width and height).
RogueSDL is the Roguelike graphics and input library for C# and the .NET Framework maintained by [[User:Ed Ropple | Ed Ropple]]. It supports 24-bit color for ASCII tiles, high-bit rendered tiles, and nonstandard viewport widths (the library will accept anything that is a multiple of tile width and height).


RogueSDL uses the SDL.NET rendering libraries and is released under the GNU Lesser General Public License.
RogueSDL uses the SDL.NET rendering libraries and is released under the GNU Lesser General Public License.
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== External Links ==
== External Links ==
* [http://www.umcs.maine.edu/~err/oss/roguesdl RogueSDL Homepage]
* [http://www.umcs.maine.edu/~err/oss/roguesdl RogueSDL Homepage]
[[Category:Library]]

Revision as of 19:00, 21 March 2009

RogueSDL is the Roguelike graphics and input library for C# and the .NET Framework maintained by Ed Ropple. It supports 24-bit color for ASCII tiles, high-bit rendered tiles, and nonstandard viewport widths (the library will accept anything that is a multiple of tile width and height).

RogueSDL uses the SDL.NET rendering libraries and is released under the GNU Lesser General Public License.

External Links