|Influences||ADOM, ToME, TCG's|
|Released||2016 Apr 01|
|Updated||2017 Jan 17 (Alpha V0.6.5)|
|P. Language||Unity, C#|
|Interface||2d Art, Mouse, Keyboard|
|Game Length||60 minutes (Current prelude version)|
|Official site of Rogue Empire|
Rogue Empire is an upcoming roguelike indie game. The objective is to offer a high quality roguelike with hours of replayability! Rogue Empire will spawn a huge world, a growing number of races and classes to play, lots of secretes and a set of interesting new mechanics to try to bring fresh air to the genre.
Some of the distinct features you can expect from Rogue Empire:
+ A beautifully illustrated epic story involving an unbalanced world engaged by a mysterious shadowy force!
+ An innovative talent system that borrows concepts of TCG's (Trading Card Games)!
+ An ever continues growing number of races and classes to play with. Each with strong differences in gameplay. The initial release is planned to go out with 7 races and +10 classes!
+ Permadeath with a twist: Dying will provide you with valuable soul points, used to unlock perks and new gameplay options!
+ Exciting boss fights with fun and cool mechanics never seen in any classic Roguelikes before!
About the Prelude
Rogue Empire, The Prelude is the prequel to Rogue Empire. The prelude is a short version of the game telling the story of a warrior named Eghoss in search of a mythical artifact.
This seemingly simple adventure will let any one dive into the world of Ethistos and preface the grand adventure to come. Some answers about the arrival of a mysterious Rogue Empire will be answered but much more questions will appear along Eghoss adventure.
It is/will be also worth noticing the prelude is a complete game by it self only not so big in length and with a fixed character.
You can download the latest version released of the prelude at the game's itch.io site.