Difference between revisions of "Rogue Fable II"

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* 50 monster types each with their own abilities, behaviors, strengths and weaknesses.
* 50 monster types each with their own abilities, behaviors, strengths and weaknesses.
* 80 unique items to discover.
* 80 unique items to discover.
Link:
http://www.kongregate.com/games/Justin_wang123/rogue-fable-ii

Latest revision as of 05:22, 26 March 2017

Rogue Fable II
Stable game
Developer Justin Wang
Theme Fantasy
Influences DCSS]
Released March 2017 (v1.00)
Updated March 25 2017 (v1.08)
Licensing {{{licensing}}}
P. Language {{{language}}}
Platforms {{{platforms}}}
Interface {{{interface}}}
Game Length 1+ hours
[{{{site}}} Official site of Rogue Fable II]


The legendary Goblet of Yendor, some say it grants immortality, but others say its infinite power will drive you to madness. Rumored to be made of solid gold, inlaid with gems of incredible beauty and size, it will surely fetch a fortune on the black market. Many a rogue and scoundrel, lured by dreams of endless riches, have set out to steal the elusive artifact from the depths of the Dungeon of Dread. None have survived, will you be the first to succeed? Rogue Fable II combines the challenge, tactics and strategy of classic roguelikes with a modern interface and graphics. Designed from the ground up to be beatable in a single hour, but with a huge variety between runs.

Features

  • 6 base character classes with the option to multiclass and customize over the course of a run.
  • 8 skills, 35 talents and 24 abilities from which to build your character.
  • 8 dungeon branches, randomly chosen each game so that every run feels unique.
  • 50 monster types each with their own abilities, behaviors, strengths and weaknesses.
  • 80 unique items to discover.

Link: http://www.kongregate.com/games/Justin_wang123/rogue-fable-ii