Roguelike Library For Perl
Jump to navigation
Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Roguelike Library for Perl | |
---|---|
Beta Project | |
Developer | erik aronesty |
Theme | Any |
Influences | Crawl |
Released | n/a |
Updated | 2008-12-29 |
Licensing | Open Source |
P. Language | Perl |
Platforms | All |
Interface | ASCII, Tiles, Keyboard, Mouse |
Game Length | n/a |
Official site of Roguelike Library for Perl |
Modular, easy to use Perl library for developing Roguelike Games. Also useful if you're just looking for info on console handling, line-of-sight. Somewhat documented using POD.
Introduction
The purpose of this library will be to provide cross-platform terminal, line of sight, and other basic management features for the perl roguelike developer.
Features
Currently this library provides the following :
- line of sight
- shortest-path finding
- autoexplore
- mob (mobile creatures & characters) management
- item management
- 2 kinds of map generation
- mutli-player network game mode
- support for curses, win32 console and pure-perl ansi