Roguelike engine

From RogueBasin
Revision as of 13:20, 22 May 2005 by Poulpy (Talk | contribs)

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Roguelike engines are not playable roguelike games but rather the underlying structure that can power one. They exist to allow people to easily write new games without the hasle of coding things like LOS code, object handling, RNG, ....

The known to exist engines are:

Now, there might be others lurking around, if you find any, add it please!

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