Roguelike engine

From RogueBasin
Revision as of 13:47, 29 January 2005 by DarkGod (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Roguelike engines are not playable roguelike games but rather the underlying structure that can power one. They exist to allow people to easily write new games without the hasle of coding things like LOS code, object handling, RNG, ....

The known to exist engines are:

Now, there might be others lurking around, if you find any, add it please!