Difference between revisions of "Roguelike me"

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== Development ==
== Development ==
Development started on March 24, 2014, and is on going.<br>
Development started on March 24, 2014, and is on going.<br>
The game is being developed by a Donut with Sprinklez. The game is being programmed in Python 2.7 and is using the Curses binary.
The game is being developed by a Donut with Sprinklez. It is being programmed in Python 2.7 and is using the Curses binary.
== How to Play ==
== How to Play ==
When a playable build is released all you will need is a computer with Python 2.7.X installed.
When a playable build is released all you will need is a computer with Python 2.7.X installed.

Revision as of 22:49, 21 April 2014

Description

Roguelike Me is a roguelike that is attempting to feel more traditional than other newer rogue likes.
Roguelike me is boasting more traditional gameplay with updated controls and infinite replayability. This is done with randomly generated weapons, rooms, enemies, armor, and potions.

Development

Development started on March 24, 2014, and is on going.
The game is being developed by a Donut with Sprinklez. It is being programmed in Python 2.7 and is using the Curses binary.

How to Play

When a playable build is released all you will need is a computer with Python 2.7.X installed.