Difference between revisions of "Roguelike me"

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The game is being developed by a Donut with Sprinklez. It is being programmed in Python 2.7 and is using the Curses binary.
The game is being developed by a Donut with Sprinklez. It is being programmed in Python 2.7 and is using the Curses binary.
== How to Play ==
== How to Play ==
When a playable build is released all you will need is a computer with Python 2.7.X installed.
Install Python 2.7 from here: [https://www.python.org/download/releases/2.7]
 
Download the latest build (the one with the biggest number) of Roguelike me from here: [https://github.com/ninonic99/Roguelike-Me]
 
Run __init__.py from the folder you got for Roguelike Me.

Revision as of 15:03, 22 April 2014

Roguelike Me
Alpha Project
Developer A Donut with Sprinklez
Theme Medieval, Fantasy
Influences NetHack
Released April 2, 2014
Updated April 21, 2014
Licensing Freeware
P. Language Python
Platforms Windows, Mac, Linux
Interface Command-line
Game Length Any
Official site of Roguelike Me


Description

Roguelike Me is a roguelike that is attempting to feel more traditional than other newer rogue likes.

Roguelike me is boasting more traditional gameplay with updated controls and infinite replayability. This is done with randomly generated weapons, rooms, enemies, armor, and potions.

Features

- Random generated rooms

- Random generated weapons

- Simple UI

- Quick to pickup and play

- Play time can be short or long

Development

Development started on March 24, 2014, and is on going.

The game is being developed by a Donut with Sprinklez. It is being programmed in Python 2.7 and is using the Curses binary.

How to Play

Install Python 2.7 from here: [1]

Download the latest build (the one with the biggest number) of Roguelike me from here: [2]

Run __init__.py from the folder you got for Roguelike Me.