Difference between revisions of "Roguemare"

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|released = 2 Oct 2017
|released = 2 Oct 2017
|relver = 418597
|relver = 418597
|updated = 2 Oct 2018
|updated = 16 Nov 2018
|updver = 427351
|updver = 428429
|licensing = Closed source freeware
|licensing = Closed source freeware
|language = [[C]]
|language = [[C]]

Revision as of 07:34, 16 November 2018

Roguemare
Stable game
Developer lotuskip
Theme Other
Influences Adom, Alphaman
Released 2 Oct 2017 (418597)
Updated 16 Nov 2018 (428429)
Licensing Closed source freeware
P. Language C
Platforms Linux (+FreeBSD+?)
Interface ASCII, Keyboard
Game Length long(?)
Official site of Roguemare


Roguemare is a not very newbie-friendly single-player roguelike game.

From the READMEs: There is no background story or setting handed out prior to playing Roguemare. The story develops over the course of the game, and the player's imagination should fill in the gaps. The big picture is what you make of it.

That being quoted, the game has fantasy, [post-]apocalyptic, steampunkish, and absurd/dreamlike elements.

There is little documentation provided. Figuring the game out without preknowledge is part of the experience.

The game is considered finished as far as features go. Reported bugs still get fixed.

Requirements

  • x86-64 Linux or FreeBSD. Might work on other POSIXy platforms.
  • A terminal emulator with 256 colours is highly recommended but not necessary.

Download

[1]