Difference between revisions of "Rot.js"

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* [[http://roguebasin.roguelikedevelopment.org/index.php?title=Random_number_generator|RNG]]
* [[http://roguebasin.roguelikedevelopment.org/index.php?title=Random_number_generator|RNG]]
* Map generators (dungeon, cellular, mazes)
* Map generators (dungeon, cellular, mazes)
* [[FOV|field of view]] toolkit with 5 different algorithms
* [[FOV]]
* Pathfinding (Dijkstra, A*)
* Pathfinding (Dijkstra, A*)
* Simplex noise generator
* Simplex noise generator

Revision as of 10:54, 20 November 2012

rot.js
Library project
Developer Ondras
Released May 22 2012
Updated Nov 01 2012
Status Stable
Licensing BSD License
P. Language JavaScript
Platforms All
Dependencies
Official site of rot.js


JavaScript roguelike toolkit, modelled slightly after libtcod.

Features:

  • Interactive manual
  • <canvas> console display
  • [[1]]
  • Map generators (dungeon, cellular, mazes)
  • FOV
  • Pathfinding (Dijkstra, A*)
  • Simplex noise generator
  • Turn scheduling
  • Asynchronous game engine
  • Hex support (console, FOV, pathfinding, dungeon generation)

Games written with rot.js: