Difference between revisions of "Rot.js tutorial, part 1"

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We are going to put all the game code in one file, to maintain simplicity. When making larger games, it is far more useful to split the code across several files.
We are going to put all the game code in one file, to maintain simplicity. When making larger games, it is far more useful to split the code across several files.


<syntaxhighlight lang="js">
<syntaxhighlight lang="javascript">
var Game = {
var Game = {
     init: function() {}
     init: function() {}

Revision as of 13:13, 12 December 2012

This is the first part of a rot.js tutorial.

Setting up the development environment

Our game is played within a web page; a rudimentary HTML file should be sufficient.

<!doctype html>
<html>
    <head>
        <title>Ananas aus Caracas: rot.js tutorial game</title>
        <script src="https://raw.github.com/ondras/rot.js/master/rot.js"></script>
        <script src="/path/to/the/game.js"></script>
    </head>
    <body>
        <h1>Ananas aus Caracas</h1>
    </body>
</html>

We are going to put all the game code in one file, to maintain simplicity. When making larger games, it is far more useful to split the code across several files.

var Game = {
    init: function() {}
}

Game.init();