Difference between revisions of "Santolkrad"

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(Adding my game for ARRP)
 
 
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{{gameinfo| name = Santolkrad
|developer = [[User:Lowquark|Lowquark]]
|theme = fantasy
|influences = Dwarf Fortress, Caves of Qud, Pagan Practices
|status = v0.3
|released = never
|updated = never
|licensing = Open source
|language = C++
|platforms = [[Linux]]
|interface = [[Mouse]], [[Keyboard]]
|length = 30 seconds
|site = https://github.com/lowquark/cavedoggorl
}}Santolkrad will one day be a tile-based roguelike about magic powder, and exploration. The game will feature permanent status effects, and rich interactions between objects.


Santolkrad will one day be a tile-based roguelike about magic powder and exploration. The game will feature permanent status effects, and many interactions between objects.
As it stands (v0.3), Santolkrad is about a dog with magic missiles in a forest full of trolls.
 
As it stands (v0.2), Santolkrad is a study of dijkstra maps, composite objects, randomly moving AI, and a dog the player may control.

Latest revision as of 18:56, 16 September 2017

Santolkrad
Developer Lowquark
Theme fantasy
Influences Dwarf Fortress, Caves of Qud, Pagan Practices
Status v0.3
Released never
Updated never
Licensing Open source
P. Language C++
Platforms Linux
Interface Mouse, Keyboard
Game Length 30 seconds
Official site of Santolkrad

Santolkrad will one day be a tile-based roguelike about magic powder, and exploration. The game will feature permanent status effects, and rich interactions between objects.

As it stands (v0.3), Santolkrad is about a dog with magic missiles in a forest full of trolls.