Difference between revisions of "Santolkrad"

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(Adding my game for ARRP)
 
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{{gameinfo| name = Santolkrad
|developer = [[User:Lowquark|Lowquark]]
|theme = fantasy
|influences = Dwarf Fortress, Caves of Qud, Pagan Practices
|status = v0.2
|released = never
|updated = never
|licensing = Closed source
|language = C++
|platforms = [[Linux]]
|interface = [[Mouse]], [[Keyboard]]
|length = 30 seconds
}}


Santolkrad will one day be a tile-based roguelike about magic powder and exploration. The game will feature permanent status effects, and many interactions between objects.
Santolkrad will one day be a tile-based roguelike about magic powder and exploration. The game will feature permanent status effects, and many interactions between objects.


As it stands (v0.2), Santolkrad is a study of dijkstra maps, composite objects, randomly moving AI, and a dog the player may control.
As it stands (v0.2), Santolkrad is a study of dijkstra maps, composite objects, randomly moving AI, and a dog the player may control.

Revision as of 21:01, 13 September 2017

Santolkrad
Developer Lowquark
Theme fantasy
Influences Dwarf Fortress, Caves of Qud, Pagan Practices
Status v0.2
Released never
Updated never
Licensing Closed source
P. Language C++
Platforms Linux
Interface Mouse, Keyboard
Game Length 30 seconds
[{{{site}}} Official site of Santolkrad]


Santolkrad will one day be a tile-based roguelike about magic powder and exploration. The game will feature permanent status effects, and many interactions between objects.

As it stands (v0.2), Santolkrad is a study of dijkstra maps, composite objects, randomly moving AI, and a dog the player may control.