Difference between revisions of "Seven Day Roguelike Challenge"

From RogueBasin
Jump to navigation Jump to search
 
(23 intermediate revisions by 7 users not shown)
Line 1: Line 1:
== History and Rationale ==
== History and Rationale ==
In 2005, the roguelike community established a yearly event, the [[7DRL]] Challenge, in which all the world is challenged to create a roguelike in a one-week span.
In 2005, the roguelike community established a yearly event, the [[7DRL]] Challenge, in which all the world is challenged to create a roguelike in a one-week span. This allows one to have the shared misery of knowing you are not the only one tracking down a bad pointer at the 167th hour. As a suggested schema for proposing the challenge the [[7DRL Voting Specification]] has been created.


The annual event occurs during a week in late February or early March. There is a chance that some other challenges may arise out of schedule, thus allowing more than one challenge per year.
The annual event occurs during a week in late February or early March. There is a chance that some other challenges may arise out of schedule, thus allowing more than one challenge per year.
Line 9: Line 9:
* You CAN use external libraries, game engines, pre-existing generic code/algorithms, pre-existing generic art, etc. You can even start your game from an existing game, if you are willing to turn it out into something unique, you must however say what resources were reused.
* You CAN use external libraries, game engines, pre-existing generic code/algorithms, pre-existing generic art, etc. You can even start your game from an existing game, if you are willing to turn it out into something unique, you must however say what resources were reused.
* It is allowed and recommended to have a rough design idea of your project before starting
* It is allowed and recommended to have a rough design idea of your project before starting
* Check out [http://www.gamesofgrey.com/blog/?p=157 this article] by [[User:Darren_Grey|Darren Grey]] for a few pointers on how to succeed at the challenge, and the [http://www.roguelikeradio.com/search/label/7drl 7DRL episodes of Roguelike Radio].  But ultimately follow your own advice!  You're the only one who can make your game.


== How to participate ==
== How to participate ==
* After the initial date chosen for the challenge, post your starting development notice on rec.games.roguelike.development
* After the initial date chosen for the challenge, post your starting development notice on the [http://7drl.roguetemple.com/ dedicated portal]
* 168 or less hours after this initial post, post your results on rec.games.roguelike.development; if you were sucessful, post your announcement on rec.games.roguelike.announce
* 168 or less hours after this initial post, update your entry on the portal as successful or unsuccessful
* The challenge is always Saturday to Sunday; if you start after Sunday you will have less than 168 hours as in-challenge 7DRLs must be completed by the closing time. You can still use 168 hours and have a normal, out of challenge, 7DRL, however
* The challenge is always Saturday to Sunday; if you start after Sunday you will have less than 168 hours as in-challenge 7DRLs must be completed by the closing time. You can still use 168 hours and have a normal, out of challenge, 7DRL, however


== Challenges ==
== Challenges ==
To the date, there have been five 7DRL challenges
To the date, there have been eleven annual 7DRL challenges and one bonus Orange October Minigun festival.


* March 5th to March 13th 2005. [[7DRL Contest 2005]]
* March 5th to March 13th 2005. [[7DRL Contest 2005]]
Line 23: Line 24:
* March 10th to March 18th 2007 [[7DRL Contest 2007]]
* March 10th to March 18th 2007 [[7DRL Contest 2007]]
* March 8th to March 16th 2008 [[7DRL Contest 2008]]
* March 8th to March 16th 2008 [[7DRL Contest 2008]]
* March 7th to March 15th 2009 [[7DRL Contest 2009]]
* March 6th to March 14th 2010 [[7DRL Contest 2010]]
* March 5th to March 13th 2011 [[7DRL Contest 2011]]
* March 10th to March 18th 2012 [[7DRL Contest 2012]]
* March 9th to March 17th 2013 [[7DRL Challenge 2013]]
* March 8th to March 16th 2014 [[7DRL Challenge 2014]]
* March 7th to March 15th 2015 [[7DRL Challenge 2015]]
* March 5th to March 14th 2016 [[7DRL Challenge 2016]]
* March 4th to March 12th 2017 [[7DRL Challenge 2017]]
[[Category:Events]]

Revision as of 23:55, 25 February 2017

History and Rationale

In 2005, the roguelike community established a yearly event, the 7DRL Challenge, in which all the world is challenged to create a roguelike in a one-week span. This allows one to have the shared misery of knowing you are not the only one tracking down a bad pointer at the 167th hour. As a suggested schema for proposing the challenge the 7DRL Voting Specification has been created.

The annual event occurs during a week in late February or early March. There is a chance that some other challenges may arise out of schedule, thus allowing more than one challenge per year.

7DRL Challenges are NOT about being a fast coder, but rather proving you can release a finished, playable roguelike to the world. There is no winner of the challenge, but rather all those who finish are honoured for their work, the criterion is completeness.

Event rules

  • You CAN use external libraries, game engines, pre-existing generic code/algorithms, pre-existing generic art, etc. You can even start your game from an existing game, if you are willing to turn it out into something unique, you must however say what resources were reused.
  • It is allowed and recommended to have a rough design idea of your project before starting
  • Check out this article by Darren Grey for a few pointers on how to succeed at the challenge, and the 7DRL episodes of Roguelike Radio. But ultimately follow your own advice! You're the only one who can make your game.

How to participate

  • After the initial date chosen for the challenge, post your starting development notice on the dedicated portal
  • 168 or less hours after this initial post, update your entry on the portal as successful or unsuccessful
  • The challenge is always Saturday to Sunday; if you start after Sunday you will have less than 168 hours as in-challenge 7DRLs must be completed by the closing time. You can still use 168 hours and have a normal, out of challenge, 7DRL, however

Challenges

To the date, there have been eleven annual 7DRL challenges and one bonus Orange October Minigun festival.