Difference between revisions of "Shadow of the Wyrm"

From RogueBasin
Jump to navigation Jump to search
Line 6: Line 6:
|released = August 31, 2015
|released = August 31, 2015
|relver = v0.3.9
|relver = v0.3.9
|updated = January 11, 2020
|updated = February 16, 2020
|updver = v1.1.6
|updver = v1.1.7
|licensing = [[MIT]]
|licensing = [[MIT]]
|language = [[Cpp|C++]], [[Lua]]
|language = [[Cpp|C++]], [[Lua]]

Revision as of 14:31, 16 February 2020

Shadow of the Wyrm
Stable game
Developer Julian Day (jcd748)
Theme Fantasy
Influences ADOM, Omega
Released August 31, 2015 (v0.3.9)
Updated February 16, 2020 (v1.1.7)
Licensing MIT
P. Language C++, Lua
Platforms Windows, Linux, Unix
Interface Curses, Keyboard
Game Length Long
Official site of Shadow of the Wyrm


Shadow of the Wyrm is an open-world fantasy roguelike in the style of ADOM and Omega. It was formerly known as Savage Lands.

Features

  • Large world with random and set areas
  • Start at the edge of the world, or in the centre of the empire
  • Quests from the starting island to the ends of the world
  • A wide variety of races, classes, and optional conducts to suit various playstyles
  • Nine deities, each with their own likes and dislikes
  • A huge number of monsters, artifacts, items, and spells
  • Full lower ASCII with over a dozen beautiful colours!

Screenshots

gMu20j9.png

UklPIN9.png

T09mjLC.png