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- 23:47, 6 November 2012 diff hist +25 Ncursesw
- 23:47, 6 November 2012 diff hist +25 SquidLib
- 23:46, 6 November 2012 diff hist +25 Recommended reading
- 23:45, 6 November 2012 diff hist +25 Permissive Field of View in Javascript current
- 23:44, 6 November 2012 diff hist +25 Names from a high order Markov Process and a simplified Katz back-off scheme
- 20:39, 1 November 2012 diff hist +22 Android
- 20:30, 1 November 2012 diff hist +23 Unix
- 20:30, 1 November 2012 diff hist +23 Sega Genesis current
- 20:30, 1 November 2012 diff hist +17 N Category:Systems Created page with "Category:Main" current
- 20:29, 1 November 2012 diff hist −1 Nintendo DS current
- 20:29, 1 November 2012 diff hist +25 Nintendo DS
- 20:23, 1 November 2012 diff hist +27 Roguelike Magazine Issue 2 current
- 20:23, 1 November 2012 diff hist +27 Roguelike Magazine Issue 1
- 20:22, 1 November 2012 diff hist +17 N Category:Publications Created page with "Category:Main" current
- 20:22, 1 November 2012 diff hist +27 Roguelike Magazine current
- 20:19, 1 November 2012 diff hist +25 RogueScript current
- 20:18, 1 November 2012 diff hist +25 m Simple Rogue levels current
- 15:04, 26 October 2012 diff hist +25 Another version of BLA current
- 15:04, 26 October 2012 diff hist +25 Basic BSP Dungeon generation
- 15:02, 26 October 2012 diff hist +25 SDL ttf Sample Code current
- 15:02, 26 October 2012 diff hist +25 New Roguelike Tutorial, using Lua+libtcod current
- 15:01, 26 October 2012 diff hist +25 Quick and dirty FOV/LOS current
- 15:01, 26 October 2012 diff hist +25 Dungeon builder written in Python/Examples current
- 15:00, 26 October 2012 diff hist +25 An Alternative Scent Implementation current
- 10:41, 25 October 2012 diff hist +25 LUA 2d Line of sight current
- 10:39, 25 October 2012 diff hist +25 LOS using strict definition
- 10:39, 25 October 2012 diff hist +25 m Designing Flexible, Reusable Algorithms
- 10:38, 25 October 2012 diff hist +25 City Generation by Leaf Venation current
- 10:38, 25 October 2012 diff hist +25 m An Implementation of City Generation by Leaf Venation current
- 01:12, 13 October 2012 diff hist +30 m The Well Of Enchantments
- 01:11, 13 October 2012 diff hist +24 The Annual Roguelike Release Party
- 01:04, 13 October 2012 diff hist +25 m UltimaRatioRegum
- 00:53, 13 October 2012 diff hist +30 Voxel Heroes current
- 00:53, 13 October 2012 diff hist +30 YioRpg current
- 00:49, 13 October 2012 diff hist +30 Zombie Madness current
- 00:45, 13 October 2012 diff hist +25 Roguelike Iterative Test-Driven Development in Java, Part 3 current
- 00:40, 13 October 2012 diff hist +25 Roguelike Iterative Test-Driven Development in Java, Part 2a current
- 00:40, 13 October 2012 diff hist +25 Roguelike Iterative Test-Driven Development in Java, Part 2
- 00:40, 13 October 2012 diff hist +25 Roguelike Iterative Test-Driven Development in Java, Part 1 current
- 00:40, 13 October 2012 diff hist +25 Roguelike Iterative Test-Driven Development in Java current
- 00:39, 13 October 2012 diff hist +25 Python Curses Example of Dungeon-Building Algorithm current
- 00:36, 13 October 2012 diff hist +24 Old news/2011
- 00:36, 13 October 2012 diff hist +24 Old news/2010
- 00:35, 13 October 2012 diff hist +24 Old news/2009
- 00:35, 13 October 2012 diff hist +25 Old news/2008
- 00:32, 13 October 2012 diff hist +24 Old news/2007
- 00:32, 13 October 2012 diff hist +24 Old news/2006
- 00:31, 13 October 2012 diff hist +25 Old news/2005
- 00:31, 13 October 2012 diff hist +18 N Category:Old news Created page with "Category: Main" current
- 00:30, 13 October 2012 diff hist +24 Old news/2014