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Showing below up to 100 results in range #1 to #100.

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  1. (hist) ‎Roguelike Dev FAQ ‎[86,439 bytes]
  2. (hist) ‎Incursion Tech Doc ‎[72,238 bytes]
  3. (hist) ‎Rogue Mud ‎[71,119 bytes]
  4. (hist) ‎Crawl: New Documentation ‎[65,923 bytes]
  5. (hist) ‎RRGGLIB ‎[59,386 bytes]
  6. (hist) ‎Rank RLs you have played a lot ‎[49,446 bytes]
  7. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 7 code ‎[47,706 bytes]
  8. (hist) ‎Roguelike Magazine Issue 2 ‎[46,754 bytes]
  9. (hist) ‎Roguelike Radio ‎[45,852 bytes]
  10. (hist) ‎A Python 3 and 2 Pathfinder with Pygame Example ‎[44,667 bytes]
  11. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 13 code ‎[44,388 bytes]
  12. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 13 code ‎[44,319 bytes]
  13. (hist) ‎Roguelike Magazine Issue 1 ‎[43,497 bytes]
  14. (hist) ‎Old news/2012 ‎[42,334 bytes]
  15. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 12 code ‎[39,802 bytes]
  16. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 11 code ‎[37,962 bytes]
  17. (hist) ‎Complete Roguelike Tutorial, using Python3+libtcod, extras ‎[36,260 bytes]
  18. (hist) ‎Complete Roguelike Tutorial, using Python+libtcod, extras ‎[36,258 bytes]
  19. (hist) ‎Old news/2014 ‎[34,098 bytes]
  20. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 10 code ‎[33,646 bytes]
  21. (hist) ‎POWDER/Russian translation/action.cpp.po ‎[33,241 bytes]
  22. (hist) ‎Roguelike Tutorial, using python3+tdl, part 10 code ‎[33,205 bytes]
  23. (hist) ‎Old news/2015 ‎[33,203 bytes]
  24. (hist) ‎Cellular Automata Method for Generating Random Cave-Like Levels ‎[33,003 bytes]
  25. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, extras scrolling code ‎[32,687 bytes]
  26. (hist) ‎C++ Example of Dungeon-Building Algorithm ‎[32,645 bytes]
  27. (hist) ‎Simple Rogue levels in Dart ‎[31,948 bytes]
  28. (hist) ‎Complete Roguelike Tutorial, using python3+pysdl2, part 0 ‎[31,861 bytes]
  29. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 6 code ‎[31,266 bytes]
  30. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 9 code ‎[30,948 bytes]
  31. (hist) ‎Old news/2013 ‎[30,608 bytes]
  32. (hist) ‎Roguelike Tutorial, using python3+tdl, part 9 code ‎[30,569 bytes]
  33. (hist) ‎Abstract Dungeons ‎[29,769 bytes]
  34. (hist) ‎7DRL Challenge 2013 ‎[29,613 bytes]
  35. (hist) ‎Roguelike Tutorial, using python3+tdl, part 6 code ‎[29,559 bytes]
  36. (hist) ‎Old news/2011 ‎[29,158 bytes]
  37. (hist) ‎Complete roguelike tutorial using C++ and libtcod - part 10.1: persistence ‎[28,600 bytes]
  38. (hist) ‎Zircon ‎[28,432 bytes]
  39. (hist) ‎Bardess ‎[28,016 bytes]
  40. (hist) ‎Project GREEKIE ‎[27,380 bytes]
  41. (hist) ‎7DRL Contest 2011 Reviews ‎[27,183 bytes]
  42. (hist) ‎Simple maze ‎[27,176 bytes]
  43. (hist) ‎Variety in NPC behavior ‎[27,154 bytes]
  44. (hist) ‎DwellerChangeLog ‎[26,741 bytes]
  45. (hist) ‎Old news/2016 ‎[26,727 bytes]
  46. (hist) ‎Mines of Elderlore ‎[26,585 bytes]
  47. (hist) ‎Equin: The Lantern ‎[26,069 bytes]
  48. (hist) ‎Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! ‎[25,282 bytes]
  49. (hist) ‎Discussion:Field of Vision ‎[25,080 bytes]
  50. (hist) ‎Cataclysm: Bright Nights ‎[24,845 bytes]
  51. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 8 code ‎[24,592 bytes]
  52. (hist) ‎List of Names ‎[24,587 bytes]
  53. (hist) ‎Spiral Path FOV ‎[24,443 bytes]
  54. (hist) ‎Angband version history ‎[24,154 bytes]
  55. (hist) ‎Diffusion-limited aggregation ‎[23,981 bytes]
  56. (hist) ‎New Roguelike Tutorial, using Lua+libtcod ‎[23,852 bytes]
  57. (hist) ‎Alternatives to Permadeath ‎[23,595 bytes]
  58. (hist) ‎Roguelike Tutorial, using python3+tdl, part 8 code ‎[23,498 bytes]
  59. (hist) ‎CSharp Example of a Dungeon-Building Algorithm ‎[22,904 bytes]
  60. (hist) ‎Dungeon builder written in Python ‎[21,829 bytes]
  61. (hist) ‎Early Uses ‎[21,817 bytes]
  62. (hist) ‎Comparative study of field of view algorithms for 2D grid based worlds ‎[21,722 bytes]
  63. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 6 ‎[21,543 bytes]
  64. (hist) ‎Equin 2: The Warren Peace ‎[21,261 bytes]
  65. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 6 ‎[21,112 bytes]
  66. (hist) ‎Old news/2010 ‎[21,095 bytes]
  67. (hist) ‎Old news/2017 ‎[21,047 bytes]
  68. (hist) ‎Roguelike Tutorial, using python3+tdl, part 6 ‎[21,043 bytes]
  69. (hist) ‎Andranor ‎[20,620 bytes]
  70. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 9 ‎[20,564 bytes]
  71. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 8 ‎[20,496 bytes]
  72. (hist) ‎Need driven AI ‎[20,337 bytes]
  73. (hist) ‎Save Files ‎[20,236 bytes]
  74. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 1 ‎[20,163 bytes]
  75. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 9 ‎[20,134 bytes]
  76. (hist) ‎Bresenham's Line Algorithm ‎[20,084 bytes]
  77. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 8 ‎[20,066 bytes]
  78. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 4 code ‎[20,046 bytes]
  79. (hist) ‎Roguelike Tutorial, using python3+tdl, part 9 ‎[20,041 bytes]
  80. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 10 ‎[20,033 bytes]
  81. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 7 code ‎[20,021 bytes]
  82. (hist) ‎C-Sharp Example of Dungeon-Building Algorithm ‎[19,939 bytes]
  83. (hist) ‎Roguelike Tutorial, using python3+tdl, part 8 ‎[19,922 bytes]
  84. (hist) ‎Template Dungeon themeing/generation ‎[19,889 bytes]
  85. (hist) ‎Names from a high order Markov Process and a simplified Katz back-off scheme ‎[19,752 bytes]
  86. (hist) ‎POWDER/A guide to familiars ‎[19,653 bytes]
  87. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 10 ‎[19,601 bytes]
  88. (hist) ‎ShockFrost ‎[19,595 bytes]
  89. (hist) ‎List of Angband variants ‎[19,486 bytes]
  90. (hist) ‎Roguelike Tutorial, using python3+tdl, part 10 ‎[18,993 bytes]
  91. (hist) ‎How to Write a Roguelike in 15 Steps (RU) ‎[18,822 bytes]
  92. (hist) ‎Roguelike Tutorial, using python3+tdl, part 4 code ‎[18,711 bytes]
  93. (hist) ‎Roguelike Intelligence - Genetic Algorithms and Evolving State Machine AIs ‎[18,636 bytes]
  94. (hist) ‎Roguelike Tutorial, using python3+tdl, part 7 code ‎[18,591 bytes]
  95. (hist) ‎IRDC 2016-Europe ‎[18,477 bytes]
  96. (hist) ‎Complete Roguelike Tutorial, using python3+pysdl2, part 0 code ‎[18,347 bytes]
  97. (hist) ‎A Simple Dungeon Generator for Python 2 or 3 ‎[18,264 bytes]
  98. (hist) ‎Complete roguelike tutorial using C++ and libtcod - part 9: spells and ranged combat ‎[17,335 bytes]
  99. (hist) ‎Wild West ‎[17,304 bytes]
  100. (hist) ‎Old news/2018 ‎[17,090 bytes]

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