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- .NET Framework
- 100LEVEL
- 100 Heroes
- 100 Rogues
- 1DRL Challenge, December 2011
- 1Quest
- 2005 Out of Challenge 7DRLs
- 2006 Out of Challenge 7DRLs
- 2008 Out of Challenge 7DRLs
- 2009 Out of Challenge 7DRLs
- 2010 ARRP
- 2010 Out of Challenge 7DRLs
- 2011 ARRP
- 2012 ARRP
- 2013 ARRP
- 2015 ARRP
- 2016 ARRP
- 2017 ARRP
- 2DRL in 2K
- 2D Room system architecture
- 3059
- 3069
- 3079
- 3089
- 4DRL
- 4DRL Contest 2010
- 7DRL
- 7DRLCC
- 7DRL Celebration 2021 at Roguetemple
- 7DRL Challenge 2012
- 7DRL Challenge 2013
- 7DRL Challenge 2014
- 7DRL Challenge 2015
- 7DRL Challenge 2016
- 7DRL Challenge 2017
- 7DRL Challenge 2018
- 7DRL Challenge 2019
- 7DRL Challenge 2020
- 7DRL Challenge 2021
- 7DRL Challenge 2022
- 7DRL Challenge 2023
- 7DRL Challenge 2024
- 7DRL Contest 2005
- 7DRL Contest 2006
- 7DRL Contest 2007
- 7DRL Contest 2008
- 7DRL Contest 2009
- 7DRL Contest 2010
- 7DRL Contest 2011
- 7DRL Contest 2011 Reviews
- 7DRL Voting Specification
- 7DRLs made out of challenge
- 7KBRLL
- 88 Pages
- 8rogue
- 91
- @
- @Star Wars
- @ Play
- ABCGi
- ADOM
- ADOM II
- ADOM II (JADE)
- AGB Hack
- AGB Rogue
- AGOW
- AGOW Changelog
- AMoria
- ARMcore
- ASCII
- ASCII-Render Tree for Layouting in Dart
- ASCII Quest
- A Better Monster AI
- A Bucket Of LOS
- A False Saint, An Honest Rogue
- A Little Anxious When It's Dark
- A Python 3 and 2 Pathfinder with Pygame Example
- A Quest Too Far
- A Scoundrel in the Underlair
- A Simple Dungeon Generator for Python 2 or 3
- A priority queue based turn scheduling system
- A simple turn scheduling system -- Python implementation
- AarrrRL
- Abstract Dungeons
- Abura Tan
- Acid
- ActionScript
- Ada
- Adam Gatt
- Adeo
- Advanced Rogue
- Adventure Labyrinth Story
- Adventurer
- Agduria
- Alan's Psychedelic Journey
- Albion
- Alchemist
- Alex Angband
- Alexs2112
- Ali the Android
- Alice in wonderland
- Alienhack
- AliensRL
- Allure of the Stars
- AloneRL
- Alphaman
- Alternatives to Permadeath
- An Alternative Scent Implementation
- An Efficient Observation Algorithm
- An Implementation of City Generation by Leaf Venation
- An elegant time-management system for roguelikes
- Anachronistic
- Ananias
- AnathemaRL
- Ancient Cave
- Ancient iron knight
- Andranor
- Android
- Andy
- Andy Driver
- Andy M
- Angador
- Angband
- Angband/64
- Angband/65
- Angband/65\Compiling
- AngbandTK
- Angband competition
- Angband for PSP
- Angband version history
- Angel
- Anime Angband
- Another Quest
- Another version of BLA
- Anoxic Depths
- Anoxic Depths: Caves of the Yendori
- Ant
- Anti-Deratization
- Anticipating wall-following pathfinder
- Antoine
- Approaching Infinity
- Aquarium Arena
- Arcan Myth RL
- ArchiveRL
- ArenaRL
- Arkytoothis
- Armor
- Armoured Commander
- Armoured Commander II
- Articles
- Artifact
- Artisan
- Ascension
- Ascension of the Drillworms
- Ascension the Lost Horizon
- AscentRL
- AsciiConvert
- AsciiPanelWindowingToolkit
- Ascii Dash
- Ascii Dreams
- Ascii Sector
- Ascii Wilderness
- Ash of Time
- Aspects of playing
- Assault Fish
- Asterogue
- Astral Earth
- AsylumRL
- Asylum Escape
- Atharus
- Atinar
- Atlas Warriors
- AtomicRogue
- Atrogue
- Attack The Geth
- Attribute
- Aurora
- Austin Wilburn
- Avanor
- Avanor:Reviews
- Avanor:Reviews:Ben Power
- Avendesora
- Axes, Armour & Ale
- Axu
- BASIC
- BAngband
- BLOOD STRIDER
- BOSS
- BOSS library
- BSD
- Backwards Gravity
- Bad Transaction
- Band
- Bardess
- BasiEgaXorz
- Basic BSP Dungeon generation
- Basic directional dungeon generation
- Battle Weary
- Battlement
- Bay 12 Games
- Bcx Basic
- BearLibTerminal
- Beggar
- Beltham's Lair
- Ben Hemmendinger
- Beneath Apple Manor
- Berlin Interpretation
- Berserk!
- Bessarion's Vicious Orcs Tactical Notes
- Beware of Strange Warp Points
- Beyond
- Beyond the Light
- Bisby's Escape
- Bjorn Bergstrom
- Björn Bergström
- Blacken
- Blast Tactics
- BlickPort
- Blindness
- Block Rogue
- Body armor
- Bomberogue
- Bone to be Wild
- Boohu
- Book
- Book Hunter
- Boost
- BootRogue
- Boots
- Bounty Hunter Space Lizard
- Bresenham's Line Algorithm
- Brigand
- Brog
- Brogue
- Brogue Community Edition
- Broken Bottle
- Broken Rogue
- Bronze and Faith
- Browser
- Bug
- Bug Report
- Buntlys Quest
- Buub0nik
- ByteZ
- C
- C++
- C++ Example of Dungeon-Building Algorithm
- C++ shadowcasting implementation
- C-Sharp Example of Dungeon-Building Algorithm
- C:\raft
- CSharp Example of a Dungeon-Building Algorithm
- C Sharp
- Invalid title with namespace "(Main)" and text "Café_Havoc"
- CalcRogue
- Camera View, Rotate, Trim and Pad a Map in Dart
- Cap
- Caravan
- Carceri
- Cardinal Quest
- Cardinal Quest II
- Casino
- Castle Dungeon
- Castle of the Winds
- Castle of the Winds Online
- CastlevaniaRL
- CastlevaniaRL:Prelude
- Cat
- Cat and the hack Angband
- Cataclysm
- Cataclysm: Bright Nights
- CataclysmDDA
- Cataclysm of Chaos
- Catacombs of the Soulthief
- Categories
- Cave Chop
- Cave Orphan
- Cave Santa
- Cave of Epokothar
- Cavern
- Caverns of Underkeep
- Caverns of Xaskazien
- Caverns of Xaskazien II
- CavesOf
- Caves of Golorp
- Caves of Qud
- Cellular Automata
- Cellular Automata Method for Generating Random Cave-Like Levels
- Cellular automata
- Central Park Nanotech Warlex
- Chambers RL
- Chaos
- Chaosforge
- Character
- Charles Baker
- Chasm Lords
- Cheating
- Chengband
- ChessRogue
- Chickhack
- Chitinous Crooks
- Chomp!
- Choose
- Choose your own CaveVenture
- Chris Morris
- Christopher Brandt
- Chronophase
- Chrysalis
- Cinders
- Circus Maximus
- City Generation by Leaf Venation
- City of the Condemned
- City of the Damned
- Clarion
- Class
- ClassicRogue
- Classic Rogue
- Claw and Sword
- Cloak
- Closed source
- Cluster chaining name generator
- Cockatrice
- Code design basics
- Cogmind
- Cogmind 7DRL
- Collateral Souls
- College Rogue
- Colossal Cave Adventure
- Colour Druid UMoria
- Colour UMoria
- Combat Chess
- Commodore 64
- Common Lisp
- Como el Rogue
- Comparative study of field of view algorithms for 2D grid based worlds
- Complete Roguelike Tutorial, using Python+libtcod, extras
- Complete Roguelike Tutorial, using Python+libtcod, problems
- Complete Roguelike Tutorial, using Python3+libtcod, extras
- Complete Roguelike Tutorial, using Python3+libtcod, problems
- Complete Roguelike Tutorial, using python+libtcod
- Complete Roguelike Tutorial, using python+libtcod, extras scrolling code
- Complete Roguelike Tutorial, using python+libtcod, part 1
- Complete Roguelike Tutorial, using python+libtcod, part 10
- Complete Roguelike Tutorial, using python+libtcod, part 10 code
- Complete Roguelike Tutorial, using python+libtcod, part 11
- Complete Roguelike Tutorial, using python+libtcod, part 11 code
- Complete Roguelike Tutorial, using python+libtcod, part 12
- Complete Roguelike Tutorial, using python+libtcod, part 12 code
- Complete Roguelike Tutorial, using python+libtcod, part 13
- Complete Roguelike Tutorial, using python+libtcod, part 13 code
- Complete Roguelike Tutorial, using python+libtcod, part 1 code
- Complete Roguelike Tutorial, using python+libtcod, part 2
- Complete Roguelike Tutorial, using python+libtcod, part 2 code
- Complete Roguelike Tutorial, using python+libtcod, part 3
- Complete Roguelike Tutorial, using python+libtcod, part 3 code
- Complete Roguelike Tutorial, using python+libtcod, part 4
- Complete Roguelike Tutorial, using python+libtcod, part 4 code
- Complete Roguelike Tutorial, using python+libtcod, part 5
- Complete Roguelike Tutorial, using python+libtcod, part 5 code
- Complete Roguelike Tutorial, using python+libtcod, part 6
- Complete Roguelike Tutorial, using python+libtcod, part 6 code
- Complete Roguelike Tutorial, using python+libtcod, part 7
- Complete Roguelike Tutorial, using python+libtcod, part 7 code
- Complete Roguelike Tutorial, using python+libtcod, part 8
- Complete Roguelike Tutorial, using python+libtcod, part 8 code
- Complete Roguelike Tutorial, using python+libtcod, part 9
- Complete Roguelike Tutorial, using python+libtcod, part 9 code
- Complete Roguelike Tutorial, using python3+libtcod
- Complete Roguelike Tutorial, using python3+libtcod, extras scrolling code
- Complete Roguelike Tutorial, using python3+libtcod, part 0
- Complete Roguelike Tutorial, using python3+libtcod, part 1
- Complete Roguelike Tutorial, using python3+libtcod, part 10
- Complete Roguelike Tutorial, using python3+libtcod, part 11
- Complete Roguelike Tutorial, using python3+libtcod, part 12
- Complete Roguelike Tutorial, using python3+libtcod, part 13
- Complete Roguelike Tutorial, using python3+libtcod, part 13 code
- Complete Roguelike Tutorial, using python3+libtcod, part 1 code
- Complete Roguelike Tutorial, using python3+libtcod, part 2
- Complete Roguelike Tutorial, using python3+libtcod, part 2 code
- Complete Roguelike Tutorial, using python3+libtcod, part 3
- Complete Roguelike Tutorial, using python3+libtcod, part 3 code
- Complete Roguelike Tutorial, using python3+libtcod, part 4
- Complete Roguelike Tutorial, using python3+libtcod, part 5
- Complete Roguelike Tutorial, using python3+libtcod, part 6
- Complete Roguelike Tutorial, using python3+libtcod, part 7
- Complete Roguelike Tutorial, using python3+libtcod, part 7 code
- Complete Roguelike Tutorial, using python3+libtcod, part 8
- Complete Roguelike Tutorial, using python3+libtcod, part 9
- Complete Roguelike Tutorial, using python3+libtcod, setup Mac
- Complete Roguelike Tutorial, using python3+libtcod, setup Windows
- Complete Roguelike Tutorial, using python3+pysdl2
- Complete Roguelike Tutorial, using python3+pysdl2, part 0
- Complete Roguelike Tutorial, using python3+pysdl2, part 0 code
- Complete Roguelike Tutorial, using python3+pysdl2, part 1
- Complete Roguelike Tutorial, using python3+pysdl2, part 1 code
- Complete roguelike tutorial using C++ and libtcod - extra 1: about editors and IDE
- Complete roguelike tutorial using C++ and libtcod - extra 2: debugging
- Complete roguelike tutorial using C++ and libtcod - extra 3: scent tracking
- Complete roguelike tutorial using C++ and libtcod - extra 4: makefiles
- Complete roguelike tutorial using C++ and libtcod - extra 5: more generic items
- Complete roguelike tutorial using C++ and libtcod - part 10.1: persistence
- Complete roguelike tutorial using C++ and libtcod - part 10.2: game menu
- Complete roguelike tutorial using C++ and libtcod - part 11: dungeon levels and character progression
- Complete roguelike tutorial using C++ and libtcod - part 1: setting up
- Complete roguelike tutorial using C++ and libtcod - part 2: map and actors
- Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building
- Complete roguelike tutorial using C++ and libtcod - part 4: field of view
- Complete roguelike tutorial using C++ and libtcod - part 5: preparing for combat
- Complete roguelike tutorial using C++ and libtcod - part 6: going berserk!
- Complete roguelike tutorial using C++ and libtcod - part 7: the GUI
- Complete roguelike tutorial using C++ and libtcod - part 8: items and inventory
- Complete roguelike tutorial using C++ and libtcod - part 9: spells and ranged combat
- Complete roguelike tutorial using modern C++ and libtcod
- Complete roguelike tutorial using modern C++ and libtcod - Part 1: Setting Up
- Complex NPC Interaction
- Compression
- Computing LOS for Large Areas
- Conglomoband
- Console roguelike
- Coop Catacombs
- Cooplike
- Copy Frogue
- CoreRL
- Cosmic Commando
- Cr@sh
- Cracks and Crevices
- Craftband
- CrashRun
- Crawl: New Documentation
- CreatingAForest
- Creating Measurably "Fun" Maps
- Creating a Story
- Crossfire
- Crossword Dungeon
- Crow
- Crypt
- CryptRL
- CryptRover
- Crypt of the Dungeons
- Cryptband
- Cryptic Light
- CryptoRl
- CryptoRl2
- Cthangband
- Cujoes
- Cult: Awakening Of The Old Ones
- Curse Of Yendor
- Cursed Dungeons
- Cursed Soul
- Curses library
- CutlassRL
- CvRL2
- CyberQuest
- CyberRogue
- Cyberpunk
- CyberpunkRL
- Cyberpunk Angband
- Cypress Tree Manor
- D
- D. Brodale
- D11-Angband
- DCRL
- DDRogue
- DEADFACE
- DL1
- DND
- DNDX
- DOS
- DRL
- DUMUZID
- DaJAngband
- Daedalus
- Daedlyflazh
- Dance of Death
- Dangband
- DangerMomentum
- Daniel Lower
- DarkGod
- DarkHall
- DarkHall:Reviews
- Darkfire RPG
- Darkyr
- DataQueen
- Data structures for the map
- David O'Toole
- Dawn of the Dead Roguelike
- Dawn of the Mexica
- Day Star
- Daybreak RL
- Ddragoon
- DeadCold
- Dead By Zombie
- Dead Man Walking
- Deadland 4000
- Death Of The Corpse Wizard
- Death Settler
- Decimation
- Decker
- Deep
- Deep Realm Heroes
- DeeperDown