Difference between revisions of "Talk:Complete Roguelike Tutorial, using python+libtcod, part 2"
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Eh...isn't <code>map</code> a built-in function? That could be problematic. [[User:Nnz|Nnz]] 00:30, 24 August 2011 (CEST) | Eh...isn't <code>map</code> a built-in function? That could be problematic. [[User:Nnz|Nnz]] 00:30, 24 August 2011 (CEST) | ||
Not only is <code>map</code> built in, but <code>object</code> is, too. [[User:Wonkoderverstaendige|Wonkoderverstaendige]] ([[User talk:Wonkoderverstaendige|talk]]) 00:50, 23 May 2013 (CEST) |
Latest revision as of 22:50, 22 May 2013
I don't want to go editing a tutorial when I'm just a newb myself, but I had to engage in an annoying bughunt before I realized that there were not one but two underscores on either side of the "__init__" part of the object definitions. Maybe I'm just green and this sort of thing should be obvious, but I'd suggest someone with a little more familiarity could weigh in and decide to edit the tutorial to point this fact out or just tell me that I'm a n00b.
- I added the note; sorry for the late reply. Nnz 00:30, 24 August 2011 (CEST)
Eh...isn't map
a built-in function? That could be problematic. Nnz 00:30, 24 August 2011 (CEST)
Not only is map
built in, but object
is, too. Wonkoderverstaendige (talk) 00:50, 23 May 2013 (CEST)