Difference between revisions of "Talk:Complete roguelike tutorial using C++ and libtcod - part 1: setting up"
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Should we update the tutorial to use modern C++ (C++11 and on)? I have some experience with modern C++ and would like to take a crack at it, unless there's a good reason not to go with the modern standards. - Phyrexus, 21-10-2018 | Should we update the tutorial to use modern C++ (C++11 and on)? I have some experience with modern C++ and would like to take a crack at it, unless there's a good reason not to go with the modern standards. - Phyrexus, 21-10-2018 | ||
:Go ahead, I don't know how technically this affects it and aren't competent enough to give you any reasons not to. But one good reason is the entire guide/code will get rechecked by you. The last time that happened was when I was on it and then moved it here from original author's website choice after asking him [[User:Joel Pera|Joel Pera]] ([[User talk:Joel Pera|talk]]) 22:15, 21 October 2018 (CEST) | :Go ahead, I don't know how technically this affects it and aren't competent enough to give you any reasons not to. But one good reason is the entire guide/code will get rechecked by you. The last time that happened was when I was on it and then moved it here from original author's website choice after asking him [[User:Joel Pera|Joel Pera]] ([[User talk:Joel Pera|talk]]) 22:15, 21 October 2018 (CEST) | ||
== Problems with libtcod == | |||
I`m trying to make a roguelike game for Windows OS on C++, and I got a problem with libtcod. I was following this guide, but I got ''"undefined reference to `__imp__ZN11TCODConsole8initRootEiiPKcb15TCOD_renderer_t'"'' and simular errors for every line with libtcod functions and code don`t compile. What is wrong? |
Revision as of 18:49, 8 January 2019
Should we update the tutorial to use modern C++ (C++11 and on)? I have some experience with modern C++ and would like to take a crack at it, unless there's a good reason not to go with the modern standards. - Phyrexus, 21-10-2018
- Go ahead, I don't know how technically this affects it and aren't competent enough to give you any reasons not to. But one good reason is the entire guide/code will get rechecked by you. The last time that happened was when I was on it and then moved it here from original author's website choice after asking him Joel Pera (talk) 22:15, 21 October 2018 (CEST)
Problems with libtcod
I`m trying to make a roguelike game for Windows OS on C++, and I got a problem with libtcod. I was following this guide, but I got "undefined reference to `__imp__ZN11TCODConsole8initRootEiiPKcb15TCOD_renderer_t'" and simular errors for every line with libtcod functions and code don`t compile. What is wrong?