Difference between revisions of "Talk:Text tags"

From RogueBasin
Jump to navigation Jump to search
(IMO)
Line 6: Line 6:


: I find them both garish and ugly. They might look better if they were closer in appearance. [[User:Rdanhenry|Rdanhenry]] 02:15, 5 April 2009 (CEST)
: I find them both garish and ugly. They might look better if they were closer in appearance. [[User:Rdanhenry|Rdanhenry]] 02:15, 5 April 2009 (CEST)
:: I think they'd look better if they were all the same size (which was next on my list of things to try).  They also look a bit better when they all line up (see [[Recently updated roguelikes]]).  {{default}}'s appearance was to give an impression of the concept in question.  Not so much leet, as ghost/skeleton (hence the white). In any case I am 100% open to alternative colour / content schemes - but please show examples. [[User:PaulBlay|PaulBlay]]

Revision as of 03:15, 5 April 2009

Proposed set of 'text tags' for marking type of game in lists, tables, etc.

Comments, suggested changes, etc. are welcome. PaulBlay

I like the concept, I dislike the 'leetness' aspect, I'd rather see plain/normal fonts so its readable. The colours look fine to me, tho the defunct colour I think should be different than the wiki theme background (ie: anything but white.. maybe a brown or something.....) Stu 22:31, 4 April 2009 (CEST)
I find them both garish and ugly. They might look better if they were closer in appearance. Rdanhenry 02:15, 5 April 2009 (CEST)
I think they'd look better if they were all the same size (which was next on my list of things to try). They also look a bit better when they all line up (see Recently updated roguelikes). Template:Default's appearance was to give an impression of the concept in question. Not so much leet, as ghost/skeleton (hence the white). In any case I am 100% open to alternative colour / content schemes - but please show examples. PaulBlay