Teleglitch

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Revision as of 02:55, 17 January 2013 by Muscles (talk | contribs) (Citations aren't needed on this wiki. The game claims to be roguelike and has at least some roguelike elements. Please revive the discussion at RogueBasin talk:Community Portal if you think we should limit games to pure roguelikes.)
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Teleglitch
Developer Johamm Tael & Mihkel Tael
Theme Sci-fi Survival Horror
Influences Doom, Alien Breed
Status Stable
Released 2012-11-24
Updated 6.2, 2013-01-09
Licensing Commercial (Demo Available)
P. Language C++?/Lua
Platforms Linux, Windows
Interface Keyboard and Mouse
Game Length
Official site of Teleglitch



Teleglitch is a roguelike top-down shooter with a pixelated art style. The game takes place in procedurally generated military research & training complex that has a different map every time you play.

Setting

See the future where humanity is controlled by cold, dark mega-corporations. One of them is Military Technology Incorporated (a.k.a. Militech), one of the world's largest military research organizations, specializing in necrotic tissue reactivation and nonhuman combatants (zombies, cloned battle organisms, robots, etc). Far out in the edge of colonized space lies Medusa 1-C, a cheap planet with lethal atmosphere. There is only one building on the entire planet - a huge military research & training complex. Unfortunately, something goes very wrong in that base. All you know is that most of the facility personnel have been killed, microchipped and reactivated as combatants by the central processing AI of the facility. Except for yourself, a scientist with an incredibly strong will to survive.