The Abyss of Nah-Karr
|The Abyss of Nah-Karr|
|Developer||Ddragoon aka John Sanderson|
|Status||Alpha (Internal v0.3)|
|Licensing||Closed Source, freeware|
|Official site of The Abyss of Nah-Karr|
ANK is a roguelike game (similar to NetHack or Angband). From the site you will be able to access the forums, recent updates or even code modifications. ANK is my first game that I have ever made in C++. If you wish to you can join the team e-mail me, currently I wouldn't mind a person to help code a 2d graphics engine for animated tiles.
Currently, there isn't much of a story for ANK but it will probably be something allong the lines of ... reach the bottom of the dungeon to kill "The Deamon of Nah-Karr" and get the whimsical gem. I will probably also leave it at a cliff hanger as I want to make an expantion pack (probably on the surface of the world). To begin with, though, there won't be much of a story.
Other features I would like to include would be multiplayer (surreal time), surface world, town, wilderness, etc.
Next Update: Milestone 2
I will soon be posting an update with multiple monsters, bidirectional dungeon movement (up and down) and an inventory. I have also added a Better AI.
Due 1st October 2005
The Homepage is: http://members.lycos.co.uk/nahkarr