Difference between revisions of "The Dungeon"

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(Created page with '{{game-stable| name = The Dungeon |developer = Half-Bit Software |theme = Fantasy |influences = The Dungeon of Doom |released = Oct 31, 2010 |relver = 1.0 |updated = Dec 18, 2010…')
 
m (New category, link to Commercial added)
 
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|updated = Dec 18, 2010
|updated = Dec 18, 2010
|updver = 1.2
|updver = 1.2
|licensing = Commercial
|licensing = [[Commercial]]
|language = Obj-C
|language = Obj-C
|platforms = iPhone
|platforms = iPhone
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The Dungeon was developed as a remake/homage of a favorite roguelike of the developer, The Dungeon of Doom.  Because the original was a Mac-only game, it didn't necessarily get a lot of exposure, but it certainly made a strong impression.  This was a project that was attempted and started multiple times, on various touch-based platforms, until setting down on the iPhone.  The touchscreen provides a near-perfect analog for general dungeon crawler controls, and through careful scaling back, provides a reasonable facsimile of normal roguelike play styles.  The tiles, art and sound are all from various free/public domain sources, with the RLTiles being a particularly strong source of art.
The Dungeon was developed as a remake/homage of a favorite roguelike of the developer, The Dungeon of Doom.  Because the original was a Mac-only game, it didn't necessarily get a lot of exposure, but it certainly made a strong impression.  This was a project that was attempted and started multiple times, on various touch-based platforms, until setting down on the iPhone.  The touchscreen provides a near-perfect analog for general dungeon crawler controls, and through careful scaling back, provides a reasonable facsimile of normal roguelike play styles.  The tiles, art and sound are all from various free/public domain sources, with the RLTiles being a particularly strong source of art.
[[Category:Commercial games]]

Latest revision as of 16:40, 29 November 2016

The Dungeon
Stable game
Developer Half-Bit Software
Theme Fantasy
Influences The Dungeon of Doom
Released Oct 31, 2010 (1.0)
Updated Dec 18, 2010 (1.2)
Licensing Commercial
P. Language Obj-C
Platforms iPhone
Interface Graphical Tiles
Game Length Medium
Official site of The Dungeon


The Dungeon was developed as a remake/homage of a favorite roguelike of the developer, The Dungeon of Doom. Because the original was a Mac-only game, it didn't necessarily get a lot of exposure, but it certainly made a strong impression. This was a project that was attempted and started multiple times, on various touch-based platforms, until setting down on the iPhone. The touchscreen provides a near-perfect analog for general dungeon crawler controls, and through careful scaling back, provides a reasonable facsimile of normal roguelike play styles. The tiles, art and sound are all from various free/public domain sources, with the RLTiles being a particularly strong source of art.