Difference between revisions of "The Veins of the Earth"

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|influences = [[Incursion]], D20
|influences = [[Incursion]], D20
|released = 2013 Jun 21
|released = 2013 Jun 21
|updated = 2013 Jul 13
|updated = 2013 Jul 20
|licensing = [[Open source]], [[Freeware]]
|licensing = [[Open source]], [[Freeware]]
|language = [[Lua]]
|language = [[Lua]]
|platforms = [[Windows]], [[Linux]], [[Mac]]
|platforms = [[Windows]], [[Linux]], [[Mac]]
|interface = ASCII, keyboard
|interface = ASCII, keyboardz
|length =  
|length =  
|site = https://github.com/Zireael07/Underdark
|site = https://github.com/Zireael07/Underdark
}}
}}


''underdark RL'', not to be confused with a 2004 defunct UnderDark, is a module for [[T-Engine]] 4.0.1.
''underdark RL'', not to be confused with a 2004 defunct roguelike UnderDark, is a module for [[T-Engine]] 4.0.1.


The module can be downloaded from GitHub: [https://github.com/Zireael07/Underdark]. It is a playable alpha.
A standalone .exe release is planned.
 
 
The module can be downloaded from GitHub: [https://github.com/Zireael07/Underdark]. It is a playable beta.


Features currently implemented include:
Features currently implemented include:
•inventory
 
•8 classes [fighter, rogue, mage, ranger, cleric, barbarian, druid, warlock]
* inventory
•10 races [human, half-elf, elf, dwarf, half-orc; drow, duergar, deep gnomes]
* 8 classes [fighter, rogue, mage, ranger, cleric, barbarian, druid, warlock]
•character sheet
* 10 races [human, half-elf, elf, dwarf, half-orc; drow, duergar, deep gnomes]
•default dungeon generation
* character sheet
•randomized unarmed and weapon damage
* default dungeon generation
•attack roll
* randomized unarmed and weapon damage
•AC implemented
* attack roll
•working hp, exp, dungeon level display
* AC implemented
•some 0 and 1st level spells
* working hp, exp, dungeon level display
•attributes roller before birther (character creation)
* some 0 and 1st level spells
•an iconed hotbar for spells
* attributes roller before birther (character creation)
•spellbook
* an iconed hotbar for spells
•some monsters up to CR 1
* spellbook
•calendar
* some monsters up to CR 1
•light sources
* calendar
•magic armors
* light sources
•critical hits
* magic armors
•working feat select
* critical hits
•most melee feats from SRD
* working feat select
•most weapons from SRD
* most melee feats from SRD
•skill checks and opposed checks
* most weapons from SRD
•skill points at lvl 1
* skill checks and opposed checks
•working archery
* skill points at lvl 1
•working experience points
* working archery
* working experience points
* encumbrance
* stairs have a chance of not changing the dungeon level




[[Category:Alpha projects]]
[[Category:Beta projects]]

Revision as of 09:15, 21 July 2013

underdark RL
Beta Project
Developer Zireael, Sebsebeleb
Theme Fantasy
Influences Incursion, D20
Released 2013 Jun 21
Updated 2013 Jul 20
Licensing Open source, Freeware
P. Language Lua
Platforms Windows, Linux, Mac
Interface ASCII, keyboardz
Game Length
Official site of underdark RL


underdark RL, not to be confused with a 2004 defunct roguelike UnderDark, is a module for T-Engine 4.0.1.

A standalone .exe release is planned.


The module can be downloaded from GitHub: [1]. It is a playable beta.

Features currently implemented include:

  • inventory
  • 8 classes [fighter, rogue, mage, ranger, cleric, barbarian, druid, warlock]
  • 10 races [human, half-elf, elf, dwarf, half-orc; drow, duergar, deep gnomes]
  • character sheet
  • default dungeon generation
  • randomized unarmed and weapon damage
  • attack roll
  • AC implemented
  • working hp, exp, dungeon level display
  • some 0 and 1st level spells
  • attributes roller before birther (character creation)
  • an iconed hotbar for spells
  • spellbook
  • some monsters up to CR 1
  • calendar
  • light sources
  • magic armors
  • critical hits
  • working feat select
  • most melee feats from SRD
  • most weapons from SRD
  • skill checks and opposed checks
  • skill points at lvl 1
  • working archery
  • working experience points
  • encumbrance
  • stairs have a chance of not changing the dungeon level