The Well Of Enchantments

From RogueBasin
Revision as of 05:24, 24 March 2012 by IBOL (talk | contribs)
Jump to navigation Jump to search

The Well Of Enchantments

created for 7DRL 2012 by IBOL using App Game Kit.

'an exploitation of the superclass'

http://forum.thegamecreators.com/?m=forum_view&t=195004&b=48

ok, so 1 week later, and i have an update.it fixes lots of little bugs, adds color-coded inventory, monster balancing, and a few commands, like a list of the effects you have learned so far. download it straight from here: http://forumfiles.thegamecreators.com/download/2330013


Features

  * 7 dungeon levels 
  * 22 monsters 
  * 15 kinds of items with up to 5 enchantments on each (read,consume,zap,wear,curse) 
  * wield anything as a weapon 
  * wear almost anything as armor 
  * hidden traps (searching is automatic, but not guaranteed. rest to search better) 
  * winnable 
  * save/load/permadeath 
  * use pick to mine thru walls to find hidden treasure 
  * all weapons can break from use (some faster than others) 
  * speed system, with actions taking different amounts of time,and monsters moving at different speeds 
  * encumbrance system, with carry weight slowing your speed,and eventually stopping you completely

check my inventory for the cursed grilled cheese sandwich: [[1]]

Mastodon's "Dry Bone Valley": [[2]]