Difference between revisions of "The ground gives way"

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== Overview ==
== Overview ==
The Ground Gives Way is a short, highly varying roguelike with lots of content. It is announced to be released on June 20, 2014.
The Ground Gives Way is a short, highly varying roguelike with lots of content.


Main features:
Main features:

Revision as of 12:14, 21 June 2014

The Ground Gives Way
Talkie-Talkie Project
Developer BtS
Theme Fantasy
Influences Castlevania, POWDER , Incursion, Angband
Licensing Closed Source
P. Language C++
Platforms Windows
Interface ASCII, Simplified
Game Length short
Official site of The Ground Gives Way


Overview

The Ground Gives Way is a short, highly varying roguelike with lots of content.

Main features:

  • Characters will be very different from game to game since progress depends on what you happen to find.
  • Progress is made through equipment, items and paid training rather than experience points.
  • Hundreds of items, monsters, services, traps and features of different rarity that will make each game different from the last. No winner will look the same in TGGW.
  • Rapidly increasing difficulty, there is no time to be bored.
  • There is no grinding because there are no experience points or character levels. Also, there is no hit point regeneration, so no tedious waiting.
  • TGGW has a console-game like interface. No keys or commands to remember. Game play is still smooth and quick.
  • Very short game time. The game could be completed within an hour. However, the difficulty increases very fast.
  • Small levels, few levels, auto-running, a map system and a portal system makes quick and easy access through the dungeon.
  • Interesting equipment choices where most items have pros and cons, very few trivial choices.
  • Very simple to understand combat system.

Screenshots

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