Difference between revisions of "The ground gives way"

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{{game-stable| name = The Ground Gives Way
#redirect [[The Ground Gives Way]]
|developer = [[BtS]]
|theme = Fantasy
|influences = Castlevania, [[POWDER]] , [[Incursion]], [[Angband]]
|released = 2014-06-20
|relver = release #1
|updated = 2014-07-12
|updver = release #2
|licensing = [[Closed Source]]
|language = [[C++]]
|platforms = [[Windows]]
|interface = [[ASCII]], [[Simplified]]
|length = short
|site = http://www.thegroundgivesway.com
}}
{{Coffeebreak}}
 
== Overview ==
The Ground Gives Way is a short, highly varying roguelike with lots of content. 
 
Main features:
* Characters will be very different from game to game since progress depends on what you happen to find.
* Progress is made through equipment, items and paid training rather than experience points.
* Hundreds of items, monsters, services, traps and features of different rarity that will make each game different from the last. No winner will look the same in TGGW.
* Rapidly increasing difficulty, there is no time to be bored.
* There is no grinding because there are no experience points or character levels.  Also, there is no hit point regeneration, so no tedious waiting.
* TGGW has a console-game like interface. No keys or commands to remember. Game play is still smooth and quick.
* Very short game time. The game could be completed within an hour. However, the difficulty increases very fast.
* Small levels, few levels, auto-running, a map system and a portal system makes quick and easy access through the dungeon.
* Interesting equipment choices where most items have pros and cons, very few trivial choices.
* Very simple to understand combat system.
 
== Screenshots ==
 
http://www.thegroundgivesway.com/wp-content/uploads/2013/11/screenshot2.png<br/>
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http://www.thegroundgivesway.com/wp-content/uploads/2013/11/screenshot6.png<br/>
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Latest revision as of 20:22, 22 February 2017