Difference between revisions of "Toby the Trapper"

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(Created page with '{{game-beta| name = Toby the Trapper |developer = Darren Grey |theme = Fantasy |influences = ADOM, Gruesome |released = Mar 2010 |updated = 14th March 2010 (v1.0) |li…')
 
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{{game-beta| name = Toby the Trapper
{{game-beta| name = Toby the Trapper
|developer = Darren Grey
|developer = [[Darren Grey]]
|theme = [[Fantasy]]
|theme = [[Fantasy]]
|influences = [[ADOM]], [[Gruesome]]
|influences = [[ADOM]], [[Gruesome]]

Revision as of 21:46, 14 March 2010

Toby the Trapper
Beta Project
Developer Darren Grey
Theme Fantasy
Influences ADOM, Gruesome
Released Mar 2010
Updated 14th March 2010 (v1.0)
Licensing GPL, Open source
P. Language Free Pascal
Platforms Windows (compiles on other platforms too)
Interface ASCII, Keyboard
Game Length ~ 1 hour
Official site of Toby the Trapper


Toby the Trapper is a coffeebreak roguelike


7DRL

Description

Toby the Trapper is a coffeebreak roguelike written in Free Pascal by Darren Grey for the 7DRL 2010 competition. It features a versatile cave generator and a somewhat novel battle system whereby enemies can only be harmed by traps laid by the player. It's a moderately difficult game whereby any misstep can lead to instant death, but careful play can get you far. There are three main endings dependant on how you finished the game, and five variations for each dependant on how you played the game.

Portability

Toby the Trapper is written as a Windows console game and works best on this platform. However it can also be compiled with Free Pascal Compiler (FPC) on Mac OS and Linux with few or no problems (certain graphical issues may arise with the cursor on Linux platforms). It should also run fine under Wine, though possibly with some slowdowns.