Difference between revisions of "User:Darren Grey"

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{{developerinfo|name = Darren Grey
{{developerinfo|name = Darren Grey
|alias = none
|alias = none
|nationality = Irish
|nationality = Irish/British
|projects = none
|projects = none
|games = [[Gruesome]], [[Toby the Trapper]], [[UNSTOPPABLE]], [[Broken Bottle]], [[Run from the Shadow]], [[Harrowed]]
|games = [[Gruesome]], [[Toby the Trapper]], [[UNSTOPPABLE]], [[Broken Bottle]], [[Run from the Shadow]], [[Harrowed]], [[sick peter]], [[Rogue Rage]], Broody Vole, F*ck This Jam, [[Mosaic]], [[FireTail]], [[The Trapped Heart]]
|languages = [[FreePascal]], [[Lua]]
|languages = [[FreePascal]], [[Lua]]
|site = http://gruesomegames.com
|site = http://gamesofgrey.com
}}
}}


Darren Grey is a relatively unskilled developer coding in [[Free Pascal]] and lately using [[Lua]] and the [[T-Engine]]. He recently graduated in Physics from the University of Manchester in England, and now works several jobs whilst trying to find time to play roguelikes. He is very active in the ADOM and ToME4 communities, and is a regular on [http://roguelikeradio.blogspot.com/ Roguelike Radio], a podcast dedicated to roguelikes.  He also contributes somewhat to ToME4 (mostly lore pieces - around 30k words so far).  He (sometimes) maintains a blog entitled "[http://gruesomegames.com/blog/ Adventures of a Newbie Roguelike Dev]". His games:
Darren Grey is a copy-pasta coder hacking together games using [[Lua]] and the [[T-Engine]] (formerly coding in [[Free Pascal]]). He is a Physics graduate and works in London, project managing data science research whilst trying to find time to make and play roguelikes. He is active in the ADOM and ToME communities, and a moderator on [r/roguelikes http://www.reddit.com/r/roguelikes].


[[Gruesome]] - you play a grue, hunting adventurers in dark places, trying to avoid the light of their torches.
Darren is a host on [[Roguelike Radio]], a podcast dedicated to roguelikes with a focus on game design. He (sometimes) maintains a [http://gamesofgrey.com/blog/ blog] on roguelike development. He is far too active on Twitter as [https://twitter.com/dgrey0 @dgrey0].
[[Toby the Trapper]] - written for the 7DRL 2010 challenge, the game involves playing as a weak gnome that can only hurt enemies by laying traps.  Defeat the 6 bosses to win.
 
[[UNSTOPPABLE]] - written for the October 2010 4DRL challenge, you play as an invincible robot firing unstoppable shots at enemies on a looping map - the only danger is your own looping shots.
Games made by Darren:
[[Broken Bottle]] - written for the 7DRL 2011 challenge, the game is about an alcoholic in a post-apocalyptic world.  Main features of the game include its bleak story and addiction mechanics.
 
[[Run from the Shadow]] - written in 2 days for ARRP 2011, the game involves running away from a powerful foe in a guilt-themed world.
*[[Gruesome]] - you play a grue, hunting adventurers in dark places, trying to avoid the light of their torches.
[[Harrowed]] - a 1HRL written for the Ludum Dare [http://www.ludumdare.com/compo/2011/10/25/0h-game-jam-make-a-game-in-zero-hours/ Zero Hour Game Jam].  It's a minimalistic game of one vs many enemies, getting harder as you go deeper.
 
*[[Toby the Trapper]] - written for the 7DRL 2010 challenge, the game involves playing as a weak gnome that can only hurt enemies by laying traps.  Defeat the 6 bosses to win.
 
*[[UNSTOPPABLE]] - written for the October 2010 4DRL challenge, you play as an invincible robot firing unstoppable shots at enemies on a looping map - the only danger is your own looping shots.
 
*[[Broken Bottle]] - written for the 7DRL 2011 challenge, the game is about an alcoholic in a post-apocalyptic world.  Main features of the game include its story and addiction mechanics.
 
*[[Run from the Shadow]] - written in 2 days for ARRP 2011, the game involves running away from a powerful foe in a guilt-themed world.
 
*[[Harrowed]] - a 1HRL written for the Ludum Dare [http://www.ludumdare.com/compo/2011/10/25/0h-game-jam-make-a-game-in-zero-hours/ Zero Hour Game Jam].  It's a minimalistic game of one vs many enemies, getting harder as you go deeper.
 
*[[sick peter]] - written in 5 hours at the London Molyjam2012.  You play a terminally ill four year old Jewish boy who is looking for his lost mother in Nazi-occupied Holland.
 
*[[Rogue Rage]] - a failed 2012 7DRL with stance-based melee combat.  Still unfinished, but here's an alpha version: http://gamesofgrey.com/games/roguerage/roguerage-alpha2.zip
 
*Broody Vole - a small game of a vole protecting her babies, made in 3 hours at the Cambridge TIGJam2012
 
*[http://www.gamesofgrey.com/blog/?p=240 F*ck This Jam] - an action RPG made in the T-Engine where you kill demonically possessed jam.  Not a roguelike...
 
*[[Mosaic]] - 2013 7DRL in which you lay mosaic tiles by moving about the map.  Destroy enemies by surrounding them with tiles.  The game procedurally generates music based on where you place tiles on the map.
 
*[[DataQueen]] - 2014 7DRL hex-based hacking roguelikes with insects. You only die if you get surrounded, and you get special attacks based on which direction you move.
 
*[[FireTail]] - 2015 7DRL hex-based roguelike with a fire vs ice theme. Your powers are dependant on how many fire tiles surround you, and you die if you become encased in ice.
 
Writing credits:
 
*[[ADOM]] - several Mad Minstrel songs, chaos knight character background stories
 
*[[Tales of Maj'Eyal]] - various lore pieces, poems, artifact descriptions and quests in the game
 
*[[Steam Marines]] - official tie-in story 'The Grinding Teeth'
 
*Elite: Dangerous - official tie-in stories 'The Comet's Trail' and 'Ode to Betty Cole' published in [https://fantasticbooksstore.com/store/ebook-2/elite-tales-from-the-frontier-eb/ Elite: Tales from the Frontier]


== Medals ==
== Medals ==
http://www.roguetemple.com/medals/Medal_7DRL_2010_s.png - http://www.roguetemple.com/medals/Medal_7DRL_2011_s.png - http://www.roguetemple.com/medals/Trophy_ARRP_2010_200.png  
http://www.roguetemple.com/medals/Medal_7DRL_2010_s.png - http://www.roguetemple.com/medals/Medal_7DRL_2011_s.png - http://www.roguetemple.com/medals/Trophy_ARRP_2010_200.png http://www.roguetemple.com/medals/Medal_7DRL_2012_s.png http://www.roguetemple.com/medals/Medal_7DRL_2013_s.png
[[Category:Developers]]
[[Category:Developers]]

Latest revision as of 12:39, 19 May 2016

Darren Grey
Alias none
Projects none
Games Gruesome, Toby the Trapper, UNSTOPPABLE, Broken Bottle, Run from the Shadow, Harrowed, sick peter, Rogue Rage, Broody Vole, F*ck This Jam, Mosaic, FireTail, The Trapped Heart
Nationality Irish/British
P. Languages FreePascal, Lua
Official site of Darren Grey


Darren Grey is a copy-pasta coder hacking together games using Lua and the T-Engine (formerly coding in Free Pascal). He is a Physics graduate and works in London, project managing data science research whilst trying to find time to make and play roguelikes. He is active in the ADOM and ToME communities, and a moderator on [r/roguelikes http://www.reddit.com/r/roguelikes].

Darren is a host on Roguelike Radio, a podcast dedicated to roguelikes with a focus on game design. He (sometimes) maintains a blog on roguelike development. He is far too active on Twitter as @dgrey0.

Games made by Darren:

  • Gruesome - you play a grue, hunting adventurers in dark places, trying to avoid the light of their torches.
  • Toby the Trapper - written for the 7DRL 2010 challenge, the game involves playing as a weak gnome that can only hurt enemies by laying traps. Defeat the 6 bosses to win.
  • UNSTOPPABLE - written for the October 2010 4DRL challenge, you play as an invincible robot firing unstoppable shots at enemies on a looping map - the only danger is your own looping shots.
  • Broken Bottle - written for the 7DRL 2011 challenge, the game is about an alcoholic in a post-apocalyptic world. Main features of the game include its story and addiction mechanics.
  • Run from the Shadow - written in 2 days for ARRP 2011, the game involves running away from a powerful foe in a guilt-themed world.
  • Harrowed - a 1HRL written for the Ludum Dare Zero Hour Game Jam. It's a minimalistic game of one vs many enemies, getting harder as you go deeper.
  • sick peter - written in 5 hours at the London Molyjam2012. You play a terminally ill four year old Jewish boy who is looking for his lost mother in Nazi-occupied Holland.
  • Broody Vole - a small game of a vole protecting her babies, made in 3 hours at the Cambridge TIGJam2012
  • F*ck This Jam - an action RPG made in the T-Engine where you kill demonically possessed jam. Not a roguelike...
  • Mosaic - 2013 7DRL in which you lay mosaic tiles by moving about the map. Destroy enemies by surrounding them with tiles. The game procedurally generates music based on where you place tiles on the map.
  • DataQueen - 2014 7DRL hex-based hacking roguelikes with insects. You only die if you get surrounded, and you get special attacks based on which direction you move.
  • FireTail - 2015 7DRL hex-based roguelike with a fire vs ice theme. Your powers are dependant on how many fire tiles surround you, and you die if you become encased in ice.

Writing credits:

  • ADOM - several Mad Minstrel songs, chaos knight character background stories
  • Tales of Maj'Eyal - various lore pieces, poems, artifact descriptions and quests in the game

Medals

Medal_7DRL_2010_s.png - Medal_7DRL_2011_s.png - Trophy_ARRP_2010_200.png Medal_7DRL_2012_s.png Medal_7DRL_2013_s.png