Difference between revisions of "User:Slash"

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  Slash, the Dragon Coder (Human)
  Slash, the Dragon Coder (Human)
  (Level 28 Roguelike Developer)
  (Level 30 Roguelike Developer)
   
   
  Play time: About 13 years (since year 2002)
  Play time: About 15 years (since year 2002)
   
   
  He survives. He is actively roguedeveloping. He is hungry.
  He survives. He is actively roguedeveloping. He is hungry.
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  He created and maintains [[Temple of the Roguelike]]
  He created and maintains [[Temple of the Roguelike]]
  He is one of only two roguedevs to have succeeded in all of the 7DRL Challenges
  He is one of only two roguedevs to have succeeded in all of the 7DRL Challenges
  He has the following Roguelike Projects: [[Ananias]], [[Stygian Abyss]] and [[Expedition]]
  He has the following Roguelike Projects: [[Ananias]]
He created these roguelikes: [[DNDX]], [[RULER]], [[Elite International Detective]], [[MetroidRL]], [[MegamanRL]], [[CastlevaniaRL]], [[ZeldaRL]], [[DrashRL]], [[Hope]] and [[Rodney]]
He created these roguelikes: [[Rise of Kramora]], [[ROGUElike ONE]], [[Stygian Abyss]], [[Expedition]], [[DNDX]], [[RULER]], [[Elite International Detective]], [[MetroidRL]], [[MegamanRL]], [[CastlevaniaRL]], [[ZeldaRL]], [[DrashRL]], [[Hope]] and [[Rodney]]
  He created these libraries: [[SERF Engine]] and [[libjcsi]]
  He created these libraries: [[SERF Engine]] and [[libjcsi]]
   
   
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  He participated on a contest with [[DNDX]]
  He participated on a contest with [[DNDX]]
  He participated along with [[Jucarave]] on the 2015 7DRL challenge with the WebGL 3D realtime roguelike, [[Stygian Abyss]]
  He participated along with [[Jucarave]] on the 2015 7DRL challenge with the WebGL 3D realtime roguelike, [[Stygian Abyss]]
He participated on the 2016 7DRL challenge with the Smartwatch Roguelike, [[Rise of Kramora]]
He joined the 2016 Roguelike Celebration in San Francisco
   
   
  He is not a very proficient roguelike player.
  He is not a very proficient roguelike player.

Revision as of 16:56, 16 January 2017

Santiago Zapata
Alias Slash
Projects libjcsi, SERF Engine
Games CastlevaniaRL, DrashRL, MegamanRL, MetroidRL, ZeldaRL, Expedition, RULER, Elite International Detective, Hope, Rodney, DNDX, Ananias, Stygian Abyss
Nationality Colombian
P. Languages Java JavaScript
Official site of Santiago Zapata


About

darkSlashie.png

Slash, the Dragon Coder (Human)
(Level 30 Roguelike Developer)

Play time: About 15 years (since year 2002)

He survives. He is actively roguedeveloping. He is hungry.

He created RogueBasin and is one of the staff members
He created and maintains Temple of the Roguelike
He is one of only two roguedevs to have succeeded in all of the 7DRL Challenges
He has the following Roguelike Projects: Ananias
He created these roguelikes: Rise of Kramora, ROGUElike ONE, Stygian Abyss, Expedition, DNDX, RULER, Elite International Detective, MetroidRL, MegamanRL, CastlevaniaRL, ZeldaRL, DrashRL, Hope and Rodney
He created these libraries: SERF Engine and libjcsi

He was the mantainer of the ODP Roguelike Category. 
He barely remembers his original roguelike project: Guardian Angel
He created and maintained The Roguemundi
He maintained the roguelike reviews website Slash's Roguelike Reviews
He was involved in the failed development of GREEKIE and OfficeRL

He is the current Guardian of RogueBasin.

He started his roguelike development journey at university with Amber Dragon: The Roguelike
He went on to develop Guardian Angel
He presented the Guardian Angel framework at a local university fair on October 2004
He created the initial RogueBasin on January 2005 using the swiki.net service.
 He revived the RogueBasin along with DarkGod after its initial downfall.
He started the unsuccessful GREEKIE game.
He got into the first 7DRL Challenge with his game, CastlevaniaRL:Prelude and survived!
He failed the QB Roguelike Compo along with Milesss with OfficeRL.
He entered the second 7DRL Challenge with ANT, the OP.
 In the last moment, he went for Mt. Drash: the Roguelike instead, surviving the challenge!
He opened Slash's Roguelike Reviews, a website to promote the newborn roguelikes
He created The Roguelike World Map
He became the DMOZ Roguelike Category Editor
He featured CastlevaniaRL at a local university fair on September 2006
He entered the third 7DRL challenge, Orange October Minigun 2006 with MetroidRL
 After many heroic trials he survived the challenge with the game
He braved the dangers of the fourth 7DRL challenge with a non-disclosed project
 Against all the tricks of the RNG he survived the challenge with ZeldaRL
He built the Temple of The Roguelike
He jumped into the perils of the fifth 7DRL challenge with a non-disclosed project
 After many heroic trials he survived the challenge with MegamanRL
He brought life to the Roguelike World Map creating The Roguemundi
He created libjcsi
He faced his fate again on the sixth 7DRL challenge, after a year of no roguelike activity
 Against all odds, he succeded with Expedition, and the foundations of the SERF Engine
 He obtained a Silver Medal for Expedition on the Technical Department from CymonsGames
He released Expedition, and the SERF engine as Open Source Projects under GPL3
He defeated the RNG on the seventh 7DRL challenge with RULER, releasing under GPLv3
He had a roguelike release party in 2010 with Expedition
He released all of his roguelike games under GPLv3 as part of the Slashie.net OpenXRL initiative
He played again and succeeded on the seventh annual 7DRL challenge with Elite International Detective, releasing under GPLv3
He went on to work is own indie game development company, Slashware Interactive
He became the Guardian of Roguebasin on August 2011
He had high hopes for his 2012 7DRL challenge entry Hope, but over ambitious scope killed his dream
He came for revenge on 2013 7DRL challenge, and managed to create Rodney, a much better game than former entries.
He failed the commercial gamedev game with his company.
He participated on the 2014 7DRL challenge with the HTML5 mobile roguelike, Ananias
He participated on a contest with DNDX
He participated along with Jucarave on the 2015 7DRL challenge with the WebGL 3D realtime roguelike, Stygian Abyss
He participated on the 2016 7DRL challenge with the Smartwatch Roguelike, Rise of Kramora
He joined the 2016 Roguelike Celebration in San Francisco

He is not a very proficient roguelike player.
 He used to fry cyberdeamons to the death using overcharged plasma rifles and rockets
 He was commonly transformed into an ugly, corrupted, purple monster
 He tried to become a master Arena Pilot
 He once seeked to retrieve The Amulet of Yendor

He can be found at http://slashie.net

7DRL Challenges

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