Difference between revisions of "Void Sanctum"

From RogueBasin
Jump to navigation Jump to search
Line 84: Line 84:


=== Reports ===
=== Reports ===
Will add these tomorrow...
* [http://7drl.org/2015/03/15/void-sanctum-success/ Success]
* [http://7drl.org/2015/03/15/void-sanctum-7drl-2015-day-6-report/ Day 6]
* [http://7drl.org/2015/03/14/void-sanctum-7drl-2015-day-5-report/ Day 5]
* [http://7drl.org/2015/03/13/void-sanctum-7drl-2015-day-4-report/ Day 4]
* [http://7drl.org/2015/03/12/void-sanctum-7drl-2015-day-3-report/ Day 3]
* [http://7drl.org/2015/03/11/void-sanctum-7drl-2015-day-2-report/ Day 2]
* [http://7drl.org/2015/03/09/void-sanctum-7drl-2015-day-1-report/ Day 1]
* [http://7drl.org/2015/03/08/elements-of-void-7drl-2015-startup-2/ Startup]
* [http://7drl.org/2015/03/07/elements-of-void-7drl-2015-startup/ Day 0]


=== Vlog ===
=== Vlog ===

Revision as of 12:47, 17 March 2015

Void Sanctum
7DRL
Developer Paal Trefall & Alan Charlesworth
Influences Roguelike Radio, The Single Hit Point Model
Released 16. March 2015
Updated none
P. Language Unity5 / C#
Platforms Windows, Linux, Mac OS X, Web
Interface Keyboard + Mouse
Game Length 15-30 minutes


7DRL 2015 Entry

Void Sanctum, SUCCESS

Void Sanctum is a fantasy roguelike featuring a highly descriptive MUD-inspired style. Many planned mechanics, such as fully realised armour and weapons, didn’t make it in due to time constraints but the game is playable and loseable (hey, it's a roguelike) with several locations and dungeons to explore.

Download

Version 7DRL (1.0)

itchio download (Disclaimer: This pack hasn't yet been optimized sizewise, so the download is fairly big (~433mb))

Reports

Vlog

Videos

Screenshots

7DRL-success-shot-1.png 7DRL-success-shot-2.png jbeO9vu0XkLNoE.png jKt8Z9JZP73Zv.png

Credits

Made by Pal Trefall and Alan Charlesworth.

Known Issues

  • Tooltip bugs out a bit.
  • Entities spawn in walls sometimes.
  • Have to unequip weapon and equip the next one to make abilities in the action bar appear correctly.
  • Action bar abilities doesn't actually do anything (didn't have time).
  • Armor doesn't actually do anything (didn't have time).
  • Spellbook doesn't actually do anything (didn't have time).

Other