Voyage to Farland
|Voyage to Farland|
|Developer||P.A. Casey (crow)|
|Influences||Shiren the Wanderer|
|Released||Jun 5, 2010 (?)|
|Updated||See  ()|
|Platforms||Google Android 2.1+ enabled handsets|
|Game Length||3 hours|
|[ Official site of Voyage to Farland]|
Voyage to Farland is a roguelike heavily influenced by the Mystery Dungeon: Shiren the Wanderer games. Earlier releases were developed as a homebrew game for the Nintendo DS.
Voyage to Farland is a fantasy roguelike, but deviates from standard fantasy themes into the quirky. Some features are:
- An introductory dungeon with items pre-identified
- A puzzle dungeon
- Two bonus dungeons unlocked after certain events (The Path of No Return: more hardcore dungeon with herbs, scrolls, pouches and beads un-identified from the start, and The Vial Trial: a specialty dungeon strewn with plenty of Empty Vials for capturing monsters and morphing into them to utilize their special attacks and abilities)
- A full (if quirky) soundtrack
- A Creature Menagerie for viewing all the monsters you've vanquished, NPCs you've met
- Three NPCs you can recruit to fight alongside you
- A menu-based inventory system for using items
- Game save/restore, including an Auto-save feature for OS interruptions (phone calls, etc.)
- Touch screen support
Voyage to Farland is reported to work on most recent Android devices with a fairly powerful CPU. Tested on Nexus One, Droid, Droid X, Incredible, Galaxy Tab.
Download and Installation instructions
Voyage to Farland for Android can be downloaded from the Android Market. Search for 'Voyage to Farland' or 'roguelike' or use this market link:
A free trial version is also available on the Android Market:
How to Play
Voyage to Farland follows the Mystery Dungeon system: movement via an onscreen DPAD, attack/select button, Inventory button, etc. Full documentation is provided in the game (accessed with the Android device's MENU button).
Basic character stats are HP (Hit Points), FULLNESS (inverse of hunger), Attack Power, Defense Power, Level and Experience. HP and FULLNESS are displayed at the top of the screen, both numerically and with bar graphs. Attack Power and Defense Power are based on the currently equipped weapon and shield (accessed in the weapon/shield's item sub-menu as AP and DP). Attack and Defense Power are also modified by the Hero character's current level. Levels are gained when certain experience thresholds are attained.
Your character restores HP gradually through using turns or more quickly by eating healing herbs.
Testimonies and reviews
"I want to stab this game in the face and I can't stop playing it. Everything you like about Shiren and the main dungeon is a 30 minute run. DO IT." - AB
Website and Video Channel
Info about the game and documentation:
Youtube video channel with gameplay videos (includes some from the original DS homebrew version)