Difference between revisions of "Wayward"

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(Alpha 1.5 released!)
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== News ==
== News ==


* December 22nd - [http://www.youtube.com/watch?v=AddGR5MT7lw Beta 1.0 Trailer released].
* September 15th - Wayward Alpha 1.5 released as part of the [[2012_ARRP|2012 Annual Roguelike Release Party (ARRP)]].
* September 15th - Wayward Alpha 1.5 released as part of the [[2012_ARRP|2012 Annual Roguelike Release Party (ARRP)]].



Revision as of 06:42, 23 December 2012

Wayward
Alpha Project
Developer Vaughn "Drath" Royko (drathy@gmail.com)
Theme Wilderness Survival, Fantasy
Influences Ultima Online, POWDER, Dwarf Fortress, Minecraft
Released December 22nd, 2011 (Alpha 1.0)
Updated September 15th, 2012 (Alpha 1.5)
Licensing Source Code Available, Freeware
P. Language HTML5, JavaScript
Platforms Browser
Interface Tiles, Keyboard, Mouse
Game Length ?
Official site of Wayward


Wayward is a browser-based, turn-based, graphical roguelike currently in alpha. It is currently supported and will work in the latest versions of Chrome, Firefox, Internet Explorer, Safari, and Opera. In the game, there is a large focus on realism and survival. Because of these elements, most weapons, and items will need to be crafted by natural objects found around the terrain. Unlike traditional roguelikes, in Wayward there are no levels; however, you can gain different skills which increase your effectiveness for each of the individual skills. You can also increase your strength (health), hunger (starvation), and dexterity (stamina), by performing skills that would realistically use one or more of those attributes, for example, parrying increases dexterity and mining increases strength.

Stylistically, Wayward hearkens to a 16-bit aesthetic in graphics and in sound. Game mechanics wise, the game is similar to the Ultima series, more specifically, Ultima Online with inspiration from other roguelikes and roguelikelikes.

News

Controls

WASD, or Arrow Keys: Movement, attacking, resource gathering.

WASD, Arrow Keys, or Mouse Click: Movement, attacking, resource gathering.

Double Clicking: Try to use an item from your inventory menu.

Single Clicking: Craft an item from the crafting menu.

Right Clicking: Drop (or plant/build) an item from your inventory on to the adjacent from you.

Keyboard Numbers – 1, 2, 3, 4, 5, 6, 7, 8, 9, 0: Try to use an item corresponding to the order as they appear in your inventory (hotkeys). For example, pressing 3 will try to use the third item in your inventory.

Dragging/Dropping: Drag and drop an item from your inventory into a proper equipment slot to try to equip it. Sort items in your inventory by dragging and dropping them into place – this can be useful to assigning your hotkeys.

Spacebar or Clicking Character: Rest or skip a turn. Can be held down for continuous skipping. You can also use space bar to pick up multiple items under your character.

Hover Mouse Cursor: Hovering your mouse over items will show their name and any impact that they may have upon equipping and other information. Hovering your mouse over a craft item will tell you which items are required to make it.

Screenshots

Title Screen

alpha1.5_1.png

Sandstone Home

alpha1.5_2.png

Cave Treasure Hunting

alpha1.5_3.png

Gardening

alpha1.5_4.png

External Links