Difference between revisions of "Xenocide"

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== Versions and platforms ==
== Versions and platforms ==


''Xenocide'' is currently in the beta stages of development, and is very much alive. Latest version was released on October 19, [[2004]]. ''Xenocide'' is available for Dos, Linux and Windows.
As of December 6, 2006, ''Xenocide'' has been classified as a dead project.


=== Related links ===
=== Related links ===
* [http://www.graveyard.roguelikedevelopment.org/index.php?w2=1&dzial=zombies&gra=6& ''Xenocide'' homepage]  
* [http://www.graveyard.roguelikedevelopment.org/index.php?w2=1&dzial=zombies&gra=6& ''Xenocide'' homepage]  
* [http://www.alamak0ta.republika.pl/ Jakub Debski's homepage]
* [http://www.alamak0ta.republika.pl/ Jakub Debski's homepage]

Revision as of 05:51, 14 January 2007

Xenocide
Beta Project
Developer Jakub Debski
Theme
Influences
Released 2002
Updated October 19, 2004
Licensing
P. Language
Platforms Dos, Linux and Windows
Interface
Game Length
[ Official site of Xenocide]

Xenocide is a futuristic roguelike developed by Jakub Debski since 2002.

Description

Xenocide is based on a futuristic and horror theme, where the player must try and survive while fighting his way through waves of human, alien, and robotic foes.

Xenocide has, amongst its various features:

  • A simple character creation system (for now)
  • Permadeath
  • Persistent levels
  • Combat that relies heavily on the use of tactics, guns and devices
  • An assortment of various pills (like potions in other games) and tools
  • Unique level design algorithms that give each area its own distinct flavour (i.e. the levels onboard the space shuttle are vastly different from the levels in the mines)
  • The ability for the player to build his own army of robots from spare parts
  • The ability to splice the player's DNA with enemy DNA
  • A single boss monster at the end of one of the areas

Xenocide is also planned to have, sometime in the future:

  • More items, weapons, armours and monsters
  • Boss monsters at the end of most game areas
  • Some multiple tile monsters
  • An actual ending whereby the player can beat the game
  • Energy weapons and flamethrowers

Versions and platforms

As of December 6, 2006, Xenocide has been classified as a dead project.

Related links