Difference between revisions of "Incursion"

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m (new version, corrected text when julian will do "real" work on the game again)
m (updated for new version)
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|influences = [[Omega]], D20
|influences = [[Omega]], D20
|released = July 28, 2007
|released = July 28, 2007
|updated = September 14, 2007 ([http://groups.google.com/group/rec.games.roguelike.misc/browse_thread/thread/b7723b9b7a7abbf2/c2e6b41fea675220 0.6.4B ])
|updated = October 1, 2007 ([http://www.incursion-roguelike.org/download.html 0.6.4D ])
|licensing = Freeware
|licensing = Freeware
|language = C++
|language = C++

Revision as of 03:22, 2 October 2007

Beta Project
Developer Julian Mensch
Theme Fantasy
Influences Omega, D20
Released July 28, 2007
Updated October 1, 2007 (0.6.4D )
Licensing Freeware
P. Language C++
Platforms Windows, Linux
Game Length 10-20 hours
Official site of Incursion

Incursion: Halls of the Goblin King has now been released to the public after a period of beta testing.

Incursion is a freeware roguelike game based on (but not strictly adherant to) the mechanics of the d20 system made available under the Open Game License by Wizards of the Coast.

The developer has stated that only bug-fixes will be done until he has the time to properly focus on the game again, which he won't before January 2008. He has also stated that the source code will be released at some point in the future.

The great tech doc about the game is provided here. It had to be useful in roguelike development.

External links