Difference between revisions of "Infra Arcana"

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|developer = [[Martin Törnqvist]]
|developer = [[Martin Törnqvist]]
|released = June 5th 2011
|released = June 5th 2011
|updated = August 25th 2011 (Release 7)
|updated = November 19th 2011 (Release 10)
|language = [[Cpp]], [[SDL]]
|language = [[Cpp]], [[SDL]]
|platforms = [[Windows]], (Unix eventually...)
|platforms = [[Windows]], [[Linux]]
|theme = Horror
|theme = Horror, mystery, cults, etc
|licensing = Freeware
|licensing = Freeware
|interface = [[ASCII]] (via SDL), [[Keyboard]]
|interface = [[ASCII]] (via SDL), [[Keyboard]]

Revision as of 18:04, 19 November 2011

Infra Arcana
Beta Project
Developer Martin Törnqvist
Theme Horror, mystery, cults, etc
Influences H.P. Lovecraft, Horror movies, The 1997 first person shooter 'Blood'
Released June 5th 2011
Updated November 19th 2011 (Release 10)
Licensing Freeware
P. Language Cpp, SDL
Platforms Windows, Linux
Interface ASCII (via SDL), Keyboard
Game Length
Official site of Infra Arcana

Infra Arcana is a Roguelike set in the early 20th century. The goal is to explore the lair of a dreaded cult called The Church of Starry Wisdom. Buried deep beneath their hallowed grounds lies an artefact called The Shining Trapezohedron - a window to all secrets of the universe. Your ultimate goal is to unearth this artefact.

The theme and inspiration for this game comes mainly from the horror fiction writer H.P. Lovecraft. It's not a pure H.P.L game though, as it also draws flavour from various B-horror movies, as well as the 1997 first-person shooter Blood.

As a Roguelike - the game adheres to the virtues of the genre, such as high replay value and challenging tactical game play.