Difference between revisions of "Prospector"

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(Adding to futuristic catagory.)
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|licensing = [[GPL|GNU General Public License v3]]
|licensing = [[GPL|GNU General Public License v3]]
|language = [[FreeBasic]]
|language = [[FreeBasic]]
|platforms = [[Windows]]
|platforms = [[Windows]] [[Linux]]
|interface = Console
|interface = Console
|site = http://code.google.com/p/rlprospector/
|site = http://code.google.com/p/rlprospector/

Revision as of 12:21, 16 July 2011

Prospector
Alpha Project
Developer magellan (Matthias Mennel)
Theme Science Fiction
Influences Traveller, Starflight
Released Feb 18, 2009 (0.1.0)
Updated March 02, 2011 (0.1.17)
Licensing GNU General Public License v3
P. Language FreeBasic
Platforms Windows Linux
Interface Console
Game Length appr. 6 hours
Official site of Prospector


In an unexplored sector of space humanity is trying to establish a permanent presence. Megacorporations employ freelance prospectors to find exploitable resources and map unknown planets for them. The player commands one of those scoutships, trying to become filthy rich as a prospector.


Features

  • Randomly generated universe, planets and aliens
  • 17 Ship types and custom hull designer
  • Squad based combat system
  • Tileset by Deon or traditional ASCII

29yfp12.jpg

Status

Alpha Status is still appropriate since there are still discovered and (probably) undiscovered bugs to iron out, and content to be added. Also some things don't work quite like they are supposed to yet. The game is however playable and winable.

Resources

Prospectors forums

Prospectors Wiki