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- 13:50, 26 December 2018 diff hist +21 File:ProtectingStorylines.png current
- 13:50, 26 December 2018 diff hist +20 File:Pdcskills.png current
- 13:50, 26 December 2018 diff hist +19 File:RBA Screenshot2.png current
- 16:13, 19 December 2018 diff hist +21 File:Alienhack00.png current
- 16:13, 19 December 2018 diff hist +21 File:23809.png current
- 16:12, 19 December 2018 diff hist +19 File:Javelin1.1-3.png current
- 16:12, 19 December 2018 diff hist +19 File:Javelin1.1-2.png current
- 16:12, 19 December 2018 diff hist +19 File:Javelin1.1-1.png current
- 16:11, 19 December 2018 diff hist +18 N Category:Images Created page with "Category: Main" current
- 16:11, 19 December 2018 diff hist +22 Category:Developing images current
- 10:58, 4 December 2018 diff hist +23 The Roguelike Gallery current
- 10:57, 4 December 2018 diff hist +30 ToME current
- 10:56, 4 December 2018 diff hist +30 Zomie Rogue current
- 10:56, 4 December 2018 diff hist −83 Tropical December getaway Use SkyScanner Search Everywhere current
- 10:56, 4 December 2018 diff hist +30 The Hardest Dungeon current
- 10:18, 4 December 2018 diff hist +25 System Architecture, the strategy to complex implementations
- 10:18, 4 December 2018 diff hist +25 Template Dungeon themeing/generation current
- 09:40, 4 December 2018 diff hist +23 Roguelikes based on Existing IPs
- 09:32, 4 December 2018 diff hist +2,617 Roguelike Tutorial, using python3+tld, part 1 code Reverted changes. Why is the reason to delete the content? current
- 09:31, 4 December 2018 diff hist +26 Roguelike Tutorial Revised, using python+libtcod current
- 09:31, 4 December 2018 diff hist +14,091 Roguelike Tutorial, using python3+tld, part 2 Reverted changes. Why is the reason to delete the content? current
- 09:29, 4 December 2018 diff hist +13 Roguelike Tutorial, using Python3+tdl, extras current
- 09:28, 4 December 2018 diff hist −3 Roguelike Tutorial, using Python3+tdl, extras
- 09:18, 4 December 2018 diff hist +21 Roguelike Celebration 2017 current
- 09:17, 4 December 2018 diff hist +30 Purge Persist and Profit! current
- 09:12, 4 December 2018 diff hist +25 Oryx Design Lab current
- 09:04, 4 December 2018 diff hist +23 Open ended current
- 09:01, 4 December 2018 diff hist +30 OCult current
- 09:01, 4 December 2018 diff hist +30 Mordor: The Depths of Dejenol current
- 08:44, 4 December 2018 diff hist +21 IRDC 2017-Europe current
- 08:43, 4 December 2018 diff hist +25 Herbert Wolverson
- 08:43, 4 December 2018 diff hist +30 IMoria current
- 08:42, 4 December 2018 diff hist +30 Gmoria current
- 08:32, 4 December 2018 diff hist +25 Ghostknot Games current
- 08:29, 4 December 2018 diff hist +12 France Is Generating Large-Speed Rail Journey Very Inexpensive current
- 08:25, 4 December 2018 diff hist +27 m FP*LL current
- 08:16, 4 December 2018 diff hist +23 ArchiveRL
- 08:14, 4 December 2018 diff hist +10 m Deleteme current
- 08:13, 4 December 2018 diff hist +30 Crypt of the Dungeons current
- 07:59, 4 December 2018 diff hist +25 Complete roguelike tutorial using modern C++ and libtcod
- 07:59, 4 December 2018 diff hist +25 Complete Roguelike Tutorial, using python3+pysdl2 current
- 07:59, 4 December 2018 diff hist +25 Complete Roguelike Tutorial, using python3+libtcod, setup Windows current
- 07:58, 4 December 2018 diff hist +26 Complete Roguelike Tutorial, using python3+libtcod, setup Mac current
- 07:35, 4 December 2018 diff hist +25 m Complete Roguelike Tutorial, using python3+libtcod, part 0 current
- 07:35, 4 December 2018 diff hist +27 Complete Roguelike Tutorial, using python3+libtcod, extras scrolling code current
- 07:33, 4 December 2018 diff hist +25 A Python 3 and 2 Pathfinder with Pygame Example current
- 13:20, 3 December 2018 diff hist +30 m Category:Open ended roguelikes current
- 13:10, 3 December 2018 diff hist +24 Template:Update current
- 13:08, 3 December 2018 diff hist +49 Template:Test current
- 13:07, 3 December 2018 diff hist +25 Template:Notice current
- 13:07, 3 December 2018 diff hist +23 Template:Code current
- 13:06, 3 December 2018 diff hist +23 Template:Clear current
- 20:43, 1 November 2016 diff hist +473 Rot.js I found this fork of rot.js, ASCIIart sounds good.
- 02:41, 26 September 2016 diff hist +27 The Roguemundi current
- 02:40, 26 September 2016 diff hist +26 Protecting your story current
- 02:38, 26 September 2016 diff hist +30 ThingRL
- 02:37, 26 September 2016 diff hist +30 Pathos: NetHack Codex
- 02:37, 26 September 2016 diff hist +30 PTR: The Roguelike
- 02:36, 26 September 2016 diff hist +25 Logophil current
- 02:20, 26 September 2016 diff hist +30 Gerty current
- 02:16, 26 September 2016 diff hist +30 Curse Of Yendor
- 05:35, 4 October 2015 diff hist +6 Category:Roguelike engines current
- 05:35, 4 October 2015 diff hist −5 m Category:Library current
- 05:34, 4 October 2015 diff hist +12 RogueBasin talk:Community Portal/Archive 1 →What information is critical in describing a roguelike developer? current
- 05:33, 4 October 2015 diff hist −1 RogueBasin talk:Community Portal/Archive 1 →What information is critical in describing a roguelike?
- 05:32, 4 October 2015 diff hist +1 RogueBasin talk:Community Portal/Archive 1
- 05:31, 4 October 2015 diff hist +38 RogueBasin talk:Community Portal/Archive 1
- 05:20, 4 October 2015 diff hist +17 List of roguelikes
- 05:20, 4 October 2015 diff hist +73 Development states current
- 05:11, 4 October 2015 diff hist −6 Category:Game ideas current
- 03:09, 4 October 2015 diff hist +4 Roguelike me
- 02:55, 4 October 2015 diff hist +25 Dijkstra Maps Visualized
- 02:52, 4 October 2015 diff hist +25 Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building
- 02:52, 4 October 2015 diff hist +25 Complete roguelike tutorial using C++ and libtcod - part 2: map and actors
- 02:51, 4 October 2015 diff hist +25 Complete roguelike tutorial using C++ and libtcod - part 1: setting up
- 02:45, 4 October 2015 diff hist +31 File:Dijk range2.png current
- 02:45, 4 October 2015 diff hist +31 File:Dijk range.png current
- 02:44, 4 October 2015 diff hist +31 File:Dijk gold2.png current
- 02:44, 4 October 2015 diff hist +31 File:Dijk goblin4.png current
- 02:44, 4 October 2015 diff hist +31 File:Dijk goblin3.png current
- 02:44, 4 October 2015 diff hist +31 File:Dijk gold.png current
- 02:38, 4 October 2015 diff hist +31 File:Dijk goblin2.png current
- 02:38, 4 October 2015 diff hist +31 File:Dijk goblin.png current
- 02:38, 4 October 2015 diff hist +31 File:Dijk flee4.png current
- 02:37, 4 October 2015 diff hist +31 File:Dijk flee3.png current
- 02:37, 4 October 2015 diff hist +31 File:Dijk flee2.png current
- 02:37, 4 October 2015 diff hist +31 File:Dijk explore.png current
- 02:37, 4 October 2015 diff hist +31 File:Dijk cursor2.png current
- 02:36, 4 October 2015 diff hist +31 File:Dijk flee.png current
- 02:35, 4 October 2015 diff hist +31 File:Dijk cursor.png current
- 02:35, 4 October 2015 diff hist +31 File:Dijk water.png current
- 02:33, 4 October 2015 diff hist +23 N Category:Developing images Created page with "Category:Developing"
- 02:30, 4 October 2015 diff hist +31 File:Dijk basic.png current
- 02:25, 4 October 2015 diff hist +28 N Category:Screenshots Created page with "Category:Roguelike games" current
- 02:23, 4 October 2015 diff hist +25 File:Robinson-screenshot-0.png current
- 10:38, 11 May 2015 diff hist +19 Synthesizer
- 10:37, 11 May 2015 diff hist +19 Sucker
- 10:36, 11 May 2015 diff hist +19 Splitter
- 10:32, 11 May 2015 diff hist +28 Pre-Computed Visibility Tries
- 10:28, 11 May 2015 diff hist +19 Graspee