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- 02:35, 14 December 2013 diff hist +68 LambdaHack
- 02:34, 14 December 2013 diff hist 0 Allure of the Stars
- 08:42, 30 November 2013 diff hist +219 News
- 08:39, 30 November 2013 diff hist +16 Recently Updated Roguelikes
- 08:36, 30 November 2013 diff hist +104 Allure of the Stars
- 08:33, 30 November 2013 diff hist +9 LambdaHack
- 08:31, 30 November 2013 diff hist −103 LambdaHack
- 23:48, 20 September 2013 diff hist 0 Recently Updated Roguelikes
- 23:47, 20 September 2013 diff hist +217 News
- 23:36, 20 September 2013 diff hist +89 Allure of the Stars update for v0.4.8
- 23:29, 20 September 2013 diff hist +315 LambdaHack update for v0.2.8
- 12:25, 25 November 2012 diff hist 0 Recently Updated Roguelikes
- 12:24, 25 November 2012 diff hist 0 Allure of the Stars
- 12:24, 25 November 2012 diff hist 0 LambdaHack
- 12:24, 25 November 2012 diff hist 0 Allure of the Stars
- 12:23, 25 November 2012 diff hist 0 LambdaHack
- 12:22, 25 November 2012 diff hist +205 News
- 09:19, 24 March 2012 diff hist +1 LambdaHack
- 09:19, 24 March 2012 diff hist 0 Allure of the Stars
- 09:18, 24 March 2012 diff hist +205 News
- 09:15, 24 March 2012 diff hist 0 Recently Updated Roguelikes
- 05:07, 22 February 2012 diff hist +602 N Talk:Bresenham's Line Algorithm Created page with "Here's the shorter variant of function '''bla''' in Haskell: <div style="background-color: #EEEEEE; border-style: dotted; padding: 0.3em"> <syntaxhighlight lang="haskell"> impor..."
- 05:05, 22 February 2012 diff hist +1,170 Bresenham's Line Algorithm
- 05:17, 14 February 2012 diff hist +34 N Allure Redirected page to Allure of the Stars current
- 04:44, 11 February 2012 diff hist +138 Recently Updated Roguelikes
- 04:39, 11 February 2012 diff hist +105 News
- 18:02, 10 February 2012 diff hist 0 LambdaHack
- 23:44, 9 February 2012 diff hist +100 News
- 23:32, 9 February 2012 diff hist +97 LambdaHack
- 23:31, 9 February 2012 diff hist −132 LambdaHack
- 23:25, 9 February 2012 diff hist +11 Allure of the Stars
- 23:25, 9 February 2012 diff hist +11 Template:Game-alpha-futuristic
- 23:24, 9 February 2012 diff hist +1,799 N Template:Game-alpha-futuristic A new template --- for futuristic alpha games
- 23:19, 9 February 2012 diff hist −35 Template:Game-alpha Undo revision 26897 by Mikon (talk)
- 23:19, 9 February 2012 diff hist +35 Template:Game-alpha
- 23:16, 9 February 2012 diff hist +164 Allure of the Stars
- 23:15, 9 February 2012 diff hist −2 LambdaHack
- 23:08, 9 February 2012 diff hist +31 LambdaHack
- 23:06, 9 February 2012 diff hist +818 LambdaHack
- 19:24, 3 January 2012 diff hist +348 N Talk:Digital field of view Created page with "I've removed * DoomRL (as it focuses on ranged combat, it really needs digital lines to represent the aiming direction) from section "What games use it?", because, regrettably,..." current
- 19:22, 3 January 2012 diff hist −107 Digital field of view See discussions current
- 22:52, 11 November 2011 diff hist +106 News
- 22:50, 11 November 2011 diff hist 0 Allure of the Stars new release
- 21:49, 11 November 2011 diff hist −4 Discussion:Field of Vision →Extra visibility properties
- 14:45, 20 October 2011 diff hist +26 Haskell →Haskell Roguelikes: add Allure of the Stars
- 13:39, 20 October 2011 diff hist +73 Digital field of view →How do I implement it?: --- clarifications
- 12:36, 20 October 2011 diff hist +119 Permissive Field of View update disadvantages
- 12:32, 20 October 2011 diff hist −23 Discussion:Field of Vision add subsections, to help liking
- 12:18, 20 October 2011 diff hist +109 Permissive Field of View Add Haskell to the mix
- 12:11, 20 October 2011 diff hist −506 Talk:Permissive Field of View Move the mention of Haskell implementation from discussion to the main page.
- 12:10, 20 October 2011 diff hist +9 Precise Permissive Field of View Add Haskell to the mix.
- 12:09, 20 October 2011 diff hist −453 Talk:Precise Permissive Field of View Move the mention of Haskell implementation from discussion to the main page. current
- 11:59, 20 October 2011 diff hist +145 Digital field of view update advantages
- 11:53, 20 October 2011 diff hist +418 Digital field of view update algorithms and games sections
- 18:31, 29 September 2011 diff hist +30 Talk:2011 ARRP inquire about the medal current
- 02:29, 21 September 2011 diff hist +75 N Talk:Project GREEKIE link dead
- 22:20, 18 September 2011 diff hist +104 Digital field of view →How do I implement it?
- 01:36, 18 September 2011 diff hist +114 News
- 01:29, 18 September 2011 diff hist +61 2011 ARRP link to the fresh ARRP release of LambdaHack
- 17:06, 10 September 2011 diff hist +3 2011 ARRP
- 13:04, 10 September 2011 diff hist +267 LambdaHack
- 13:02, 10 September 2011 diff hist +14 2011 ARRP
- 12:09, 10 September 2011 diff hist −24 2011 ARRP
- 01:03, 10 September 2011 diff hist +84 2011 ARRP
- 01:00, 10 September 2011 diff hist −12 User:Mikon
- 01:00, 10 September 2011 diff hist 0 User:Mikon
- 00:57, 10 September 2011 diff hist +24 N Mikon Redirected page to User:Mikon current
- 00:55, 10 September 2011 diff hist +8 LambdaHack
- 00:54, 10 September 2011 diff hist +12 Allure of the Stars
- 00:52, 10 September 2011 diff hist +4 User:Mikon
- 00:51, 10 September 2011 diff hist +16 User:Mikon
- 00:49, 10 September 2011 diff hist +24 N Bandobras Redirected page to User:Mikon current
- 00:48, 10 September 2011 diff hist +24 N Mikolaj Konarski Redirected page to User:Mikon current
- 00:46, 10 September 2011 diff hist +243 N User:Mikon Created page with "{{developerinfo|name = Mikolaj Konarski |alias = Mikon, Bandobras |nationality = Polish |languages = Haskell, C |site = http://mikolaj.github.com |games = contributions t..."
- 22:27, 5 August 2011 diff hist 0 m News
- 22:25, 5 August 2011 diff hist +100 News add Allure_of_the_Stars
- 22:23, 5 August 2011 diff hist +923 N Allure of the Stars public prerelease
- 12:25, 22 January 2011 diff hist +101 News LambdaHack released!
- 21:21, 18 January 2011 diff hist −44 m Haskell →Haskell Roguelikes
- 21:21, 18 January 2011 diff hist +27 m Digital field of view
- 21:20, 18 January 2011 diff hist +18 m Talk:Precise Permissive Field of View
- 22:23, 17 January 2011 diff hist +478 LambdaHack alpha template
- 22:01, 17 January 2011 diff hist +216 N LambdaHack a stub
- 21:56, 17 January 2011 diff hist +17 List of roguelikes by name →L
- 02:29, 15 December 2010 diff hist +437 Talk:Precise Permissive Field of View advertising my new algo
- 02:27, 15 December 2010 diff hist −2 m Talk:Permissive Field of View
- 02:26, 15 December 2010 diff hist +508 N Talk:Permissive Field of View advertising my new algo
- 02:02, 15 December 2010 diff hist −2 m Digital field of view →How do I implement it?
- 02:00, 15 December 2010 diff hist +326 Digital field of view →How do I implement it?
- 14:33, 27 November 2010 diff hist +41 Discussion:Field of Vision →Other points for consideration
- 14:14, 27 November 2010 diff hist +341 Discussion:Field of Vision →Other points for consideration
- 14:00, 27 November 2010 diff hist +1,127 Discussion:Field of Vision →Other points for consideration
- 01:50, 27 November 2010 diff hist +17 Discussion:Field of Vision clarification based on oook
- 01:46, 27 November 2010 diff hist −6 m Discussion:Field of Vision typo
- 00:41, 7 October 2006 diff hist +1 Roguelike Dev FAQ →How do they find / follow the player?
- 00:17, 7 October 2006 diff hist +16 Roguelike Dev FAQ →How do I make good quests?
- 00:15, 7 October 2006 diff hist −1 Roguelike Dev FAQ →Which stories are possible for a roguelike?
- 00:14, 7 October 2006 diff hist 0 Roguelike Dev FAQ →Which stories are possible for a roguelike?
- 00:12, 7 October 2006 diff hist −5 Roguelike Dev FAQ →Do roguelikes have to be done in [[ASCII]] text?
- 00:10, 7 October 2006 diff hist +295 Roguelike Dev FAQ →Do roguelikes have to be done in [[ASCII]] text?